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@ -8,6 +8,11 @@ namespace MiniGames.Shared.Models |
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int[,] Felder; |
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public int Groesse |
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{ |
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get { return Felder.GetLength(0) * Felder.GetLength(1); } |
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} |
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public TicTacToeBrett() |
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{ |
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Felder = new[,] |
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@ -45,16 +50,13 @@ namespace MiniGames.Shared.Models |
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public bool Gleich(TicTacToeBrett anderes) |
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{ |
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for (int i = 0; i < 3; i++) |
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{ |
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for (int j = 0; j < 3; j++) |
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for (int i = 0; i < Groesse; i++) |
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{ |
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if (Felder[i, j] != anderes.Felder[i, j]) |
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if (Get(i) != anderes.Get(i)) |
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{ |
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return false; |
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} |
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} |
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} |
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return true; |
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} |
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@ -90,16 +92,13 @@ namespace MiniGames.Shared.Models |
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public bool Voll() |
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{ |
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for (int i = 0; i < 3; i++) |
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{ |
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for (int j = 0; j < 3; j++) |
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for (int i = 0; i < Groesse; i++) |
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{ |
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if (Felder[i, j] == LEER) |
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if (Get(i) == LEER) |
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{ |
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return false; |
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} |
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} |
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} |
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return true; |
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} |
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