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"use strict"; var Buffer = require("safer-buffer").Buffer;
// Export Node.js internal encodings.
module.exports = { // Encodings
utf8: { type: "_internal", bomAware: true}, cesu8: { type: "_internal", bomAware: true}, unicode11utf8: "utf8",
ucs2: { type: "_internal", bomAware: true}, utf16le: "ucs2",
binary: { type: "_internal" }, base64: { type: "_internal" }, hex: { type: "_internal" },
// Codec.
_internal: InternalCodec, };
//------------------------------------------------------------------------------
function InternalCodec(codecOptions, iconv) { this.enc = codecOptions.encodingName; this.bomAware = codecOptions.bomAware;
if (this.enc === "base64") this.encoder = InternalEncoderBase64; else if (this.enc === "cesu8") { this.enc = "utf8"; // Use utf8 for decoding.
this.encoder = InternalEncoderCesu8;
// Add decoder for versions of Node not supporting CESU-8
if (Buffer.from('eda0bdedb2a9', 'hex').toString() !== '💩') { this.decoder = InternalDecoderCesu8; this.defaultCharUnicode = iconv.defaultCharUnicode; } } }
InternalCodec.prototype.encoder = InternalEncoder; InternalCodec.prototype.decoder = InternalDecoder;
//------------------------------------------------------------------------------
// We use node.js internal decoder. Its signature is the same as ours.
var StringDecoder = require('string_decoder').StringDecoder;
if (!StringDecoder.prototype.end) // Node v0.8 doesn't have this method.
StringDecoder.prototype.end = function() {};
function InternalDecoder(options, codec) { StringDecoder.call(this, codec.enc); }
InternalDecoder.prototype = StringDecoder.prototype;
//------------------------------------------------------------------------------
// Encoder is mostly trivial
function InternalEncoder(options, codec) { this.enc = codec.enc; }
InternalEncoder.prototype.write = function(str) { return Buffer.from(str, this.enc); }
InternalEncoder.prototype.end = function() { }
//------------------------------------------------------------------------------
// Except base64 encoder, which must keep its state.
function InternalEncoderBase64(options, codec) { this.prevStr = ''; }
InternalEncoderBase64.prototype.write = function(str) { str = this.prevStr + str; var completeQuads = str.length - (str.length % 4); this.prevStr = str.slice(completeQuads); str = str.slice(0, completeQuads);
return Buffer.from(str, "base64"); }
InternalEncoderBase64.prototype.end = function() { return Buffer.from(this.prevStr, "base64"); }
//------------------------------------------------------------------------------
// CESU-8 encoder is also special.
function InternalEncoderCesu8(options, codec) { }
InternalEncoderCesu8.prototype.write = function(str) { var buf = Buffer.alloc(str.length * 3), bufIdx = 0; for (var i = 0; i < str.length; i++) { var charCode = str.charCodeAt(i); // Naive implementation, but it works because CESU-8 is especially easy
// to convert from UTF-16 (which all JS strings are encoded in).
if (charCode < 0x80) buf[bufIdx++] = charCode; else if (charCode < 0x800) { buf[bufIdx++] = 0xC0 + (charCode >>> 6); buf[bufIdx++] = 0x80 + (charCode & 0x3f); } else { // charCode will always be < 0x10000 in javascript.
buf[bufIdx++] = 0xE0 + (charCode >>> 12); buf[bufIdx++] = 0x80 + ((charCode >>> 6) & 0x3f); buf[bufIdx++] = 0x80 + (charCode & 0x3f); } } return buf.slice(0, bufIdx); }
InternalEncoderCesu8.prototype.end = function() { }
//------------------------------------------------------------------------------
// CESU-8 decoder is not implemented in Node v4.0+
function InternalDecoderCesu8(options, codec) { this.acc = 0; this.contBytes = 0; this.accBytes = 0; this.defaultCharUnicode = codec.defaultCharUnicode; }
InternalDecoderCesu8.prototype.write = function(buf) { var acc = this.acc, contBytes = this.contBytes, accBytes = this.accBytes, res = ''; for (var i = 0; i < buf.length; i++) { var curByte = buf[i]; if ((curByte & 0xC0) !== 0x80) { // Leading byte
if (contBytes > 0) { // Previous code is invalid
res += this.defaultCharUnicode; contBytes = 0; }
if (curByte < 0x80) { // Single-byte code
res += String.fromCharCode(curByte); } else if (curByte < 0xE0) { // Two-byte code
acc = curByte & 0x1F; contBytes = 1; accBytes = 1; } else if (curByte < 0xF0) { // Three-byte code
acc = curByte & 0x0F; contBytes = 2; accBytes = 1; } else { // Four or more are not supported for CESU-8.
res += this.defaultCharUnicode; } } else { // Continuation byte
if (contBytes > 0) { // We're waiting for it.
acc = (acc << 6) | (curByte & 0x3f); contBytes--; accBytes++; if (contBytes === 0) { // Check for overlong encoding, but support Modified UTF-8 (encoding NULL as C0 80)
if (accBytes === 2 && acc < 0x80 && acc > 0) res += this.defaultCharUnicode; else if (accBytes === 3 && acc < 0x800) res += this.defaultCharUnicode; else // Actually add character.
res += String.fromCharCode(acc); } } else { // Unexpected continuation byte
res += this.defaultCharUnicode; } } } this.acc = acc; this.contBytes = contBytes; this.accBytes = accBytes; return res; }
InternalDecoderCesu8.prototype.end = function() { var res = 0; if (this.contBytes > 0) res += this.defaultCharUnicode; return res; }
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