Package playground
package playground
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ClassDescriptionextends
SpaceInvadersLevel
with a boring start messageextends extendsSpaceInvadersLevel
with a different startup message.extendsSpaceInvadersLevel
with a ZigZack move of the enemies inLevel3.createSingleEnemy(String, double, double, double, double, ObjectController, double)
and sets a differentLevel3.getStartupMessage()
.extends extendsSpaceInvadersLevel
Hit aliens twice to kill them they say AUA when not destroyedextendsSpaceInvadersLevel
with a boring start messageextendsSpaceInvadersLevel
with a boring start messageextendsSpaceInvadersLevel
with a boring start messageClass that realizes all the game logic of a very simple game level.extendsSpaceInvadersLevel
with 10 enemies that need two shots each to be destroyed.extendsSpaceInvadersLevel
with a red Rectangle with no function.Playground represents a level of the game, focusing on the game LOGIC, i.e., not so much on the graphical representation.Class that realizes all the game logic of a very simple game level.Class that realizes all the game logic of a very simple game level.