Uses of Class
playground.SpaceInvadersLevel
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Uses of SpaceInvadersLevel in playground
Modifier and TypeClassDescriptionclass
extendsSpaceInvadersLevel
with a boring start messageclass
extends extendsSpaceInvadersLevel
with a different startup message.class
extendsSpaceInvadersLevel
with a ZigZack move of the enemies inLevel3.createSingleEnemy(String, double, double, double, double, ObjectController, double)
and sets a differentLevel3.getStartupMessage()
.class
extends extendsSpaceInvadersLevel
Hit aliens twice to kill them they say AUA when not destroyedclass
extendsSpaceInvadersLevel
with a boring start messageclass
extendsSpaceInvadersLevel
with a boring start messageclass
extendsSpaceInvadersLevel
with a boring start messageclass
Class that realizes all the game logic of a very simple game level.class
extendsSpaceInvadersLevel
with 10 enemies that need two shots each to be destroyed.class
extendsSpaceInvadersLevel
with a red Rectangle with no function.class
Class that realizes all the game logic of a very simple game level.