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package playground;
import java.awt.Color;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import controller.*;
import collider.RectCollider;
import gameobjects.FallingStar;
import gameobjects.GameObject;
import gameobjects.RectObject;
public class BreakoutLevel1 extends BreakoutLevelBase {
private static Logger logger = LogManager.getLogger(BreakoutLevel1.class);
@Override
protected void actionIfBallHitsBrick(GameObject ball, GameObject brick) {
deleteObject(brick.getId());
ball.setVX(ball.getVX()*-1);
// TODO Auto-generated method stub
}
@Override
protected void actionIfBallHitsEgo(GameObject ball, GameObject ego) {
// TODO Auto-generated method stub
ball.setVY(ball.getVY()*-1);
}
@Override
protected GameObject createEgoObject() {
RectObject blueBox = new RectObject("ego", this, 350, 550, 0, 0, 80, 10, Color.BLUE);
blueBox.generateColliders();
EgoController ec = new EgoController(30);
blueBox.addController(ec);
logger.info("ego created.");
return blueBox;
}
@Override
protected GameObject createBall() {
GameObject ball = new FallingStar("ball1", this, 350, 350, 120, 120, Color.RED, 5);
ball.addController(new ReboundController());
logger.info("ball created.");
return ball;
}
@Override
protected GameObject createBrick(int row, int column) {
RectObject brick = new RectObject("brick"+row+column, this, 30 + row *60, 30 + column * 60, 0, 0, 40, 40, Color.GREEN);
brick.addCollider(new RectCollider("brickcoll"+row+column, brick, 40, 40));
// TODO Auto-generated method stub
return brick;
}
@Override
public void prepareLevel(String level) {
GameObject ego1 = this.createEgoObject();
this.ego = ego1;
this.addObject(ego1);
GameObject ball1 = this.createBall();
this.ball = ball1;
this.addObject(ball1);
GameObject brick00 = this.createBrick(0, 0);
GameObject brick01 = this.createBrick(0, 1);
GameObject brick11 = this.createBrick(1, 1);
this.addObject(brick00);
this.addObject(brick01);
this.addObject(brick11);
// TODO Auto-generated method stub
}
}