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<h1>Index</h1>
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<h2 class="title" id="I:P">P</h2>
<dl class="index">
<dt><a href="../playground/package-summary.html">playground</a> - package playground</dt>
<dd>
<div class="block">The package playground contains all level specific logic and control of level logic.</div>
</dd>
<dt><a href="../playground/Playground.html" class="type-name-link" title="class in playground">Playground</a> - Class in <a href="../playground/package-summary.html">playground</a></dt>
<dd>
<div class="block">Playground represents a level of the game, focusing on the game LOGIC, i.e., not so much on the
graphical representation.</div>
</dd>
<dt><a href="../playground/Playground.html#%3Cinit%3E()" class="member-name-link">Playground()</a> - Constructor for class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/BreakoutLevelBase.html#preferredSizeX()" class="member-name-link">preferredSizeX()</a> - Method in class playground.<a href="../playground/BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></dt>
<dd>
<div class="block">Signal that the level has a size of 700x700 pixels.</div>
</dd>
<dt><a href="../playground/Playground.html#preferredSizeX()" class="member-name-link">preferredSizeX()</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/SpaceInvadersLevel.html#preferredSizeX()" class="member-name-link">preferredSizeX()</a> - Method in class playground.<a href="../playground/SpaceInvadersLevel.html" title="class in playground">SpaceInvadersLevel</a></dt>
<dd>
<div class="block">calculates and returns the preferred size of the level (in pixel) for X-direction</div>
</dd>
<dt><a href="../playground/BreakoutLevelBase.html#preferredSizeY()" class="member-name-link">preferredSizeY()</a> - Method in class playground.<a href="../playground/BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></dt>
<dd>
<div class="block">Signal that the level has a size of 700x700 pixels.</div>
</dd>
<dt><a href="../playground/Playground.html#preferredSizeY()" class="member-name-link">preferredSizeY()</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/SpaceInvadersLevel.html#preferredSizeY()" class="member-name-link">preferredSizeY()</a> - Method in class playground.<a href="../playground/SpaceInvadersLevel.html" title="class in playground">SpaceInvadersLevel</a></dt>
<dd>
<div class="block">calculates and returns the preferred size of the level (in pixel) for Y-direction</div>
</dd>
<dt><a href="../playground/BreakoutLevel1.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/BreakoutLevel1.html" title="class in playground">BreakoutLevel1</a></dt>
<dd>
<div class="block">added ego object, ball and rows of bricks to the level.</div>
</dd>
<dt><a href="../playground/BreakoutLevelBase.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/BreakoutLevelBase.html" title="class in playground">BreakoutLevelBase</a></dt>
<dd>
<div class="block">Prepares a generic Breakout-Type level.</div>
</dd>
<dt><a href="../playground/BreakoutLevelBaseAdvanced.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/BreakoutLevelBaseAdvanced.html" title="class in playground">BreakoutLevelBaseAdvanced</a></dt>
<dd>
<div class="block">Prepares a complete Breakout type level and uses the values provided by implementations of
<code>BreakoutLevelBaseAdvanced.calcNrBricksX()</code> and <code>BreakoutLevelBaseAdvanced.calcNrBricksY()</code> to generate the stone matrix.</div>
</dd>
<dt><a href="../playground/LevelMovingHitObjects.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/LevelMovingHitObjects.html" title="class in playground">LevelMovingHitObjects</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/LevelMovingObjects.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/LevelMovingObjects.html" title="class in playground">LevelMovingObjects</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/LevelWithBox.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/LevelWithBox.html" title="class in playground">LevelWithBox</a></dt>
<dd>
<div class="block">Method creates a new Object <a href="../gameobjects/RectObject.html" title="class in gameobjects"><code>RectObject</code></a> named RedBox.</div>
</dd>
<dt><a href="../playground/Playground.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
<dd>
<div class="block">Sets up a single level.</div>
</dd>
<dt><a href="../playground/SpaceInvadersLevel.html#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel(String)</a> - Method in class playground.<a href="../playground/SpaceInvadersLevel.html" title="class in playground">SpaceInvadersLevel</a></dt>
<dd>
<div class="block">initially sets up the level.</div>
</dd>
<dt><a href="../playground/Playground.html#processKeyEvents(java.util.Stack)" class="member-name-link">processKeyEvents(Stack&lt;KeyEvent&gt;)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
<dd>
<div class="block">Method meant to be filled with own code, processes Keyboard inputs.</div>
</dd>
<dt><a href="../playground/Playground.html#processMouseEvents(java.util.Stack)" class="member-name-link">processMouseEvents(Stack&lt;MouseEvent&gt;)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
<dd>&nbsp;</dd>
</dl>
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