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<h1>Index</h1>
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<h2 class="title" id="I:C">C</h2>
<dl class="index">
<dt><a href="../collider/CircleCollider.html#checkCollisionCircCirc(collider.Collider)" class="member-name-link">checkCollisionCircCirc(Collider)</a> - Method in class collider.<a href="../collider/CircleCollider.html" title="class in collider">CircleCollider</a></dt>
<dd>
<div class="block">calculates the collission of this with other collider</div>
</dd>
<dt><a href="../collider/RectCollider.html#checkCollisionRectCirc(collider.Collider)" class="member-name-link">checkCollisionRectCirc(Collider)</a> - Method in class collider.<a href="../collider/RectCollider.html" title="class in collider">RectCollider</a></dt>
<dd>
<div class="block">checks collision with other Collider, which needs to be a CircleCollider</div>
</dd>
<dt><a href="../collider/RectCollider.html#checkCollisionRectRect(collider.Collider)" class="member-name-link">checkCollisionRectRect(Collider)</a> - Method in class collider.<a href="../collider/RectCollider.html" title="class in collider">RectCollider</a></dt>
<dd>
<div class="block">checks collision with other Collider, which needs to be a RectCollider, too.</div>
</dd>
<dt><a href="../rendering/CircleArtist.html" class="type-name-link" title="class in rendering">CircleArtist</a> - Class in <a href="../rendering/package-summary.html">rendering</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../rendering/CircleArtist.html#%3Cinit%3E(gameobjects.GameObject)" class="member-name-link">CircleArtist(GameObject)</a> - Constructor for class rendering.<a href="../rendering/CircleArtist.html" title="class in rendering">CircleArtist</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../rendering/CircleArtist.html#%3Cinit%3E(gameobjects.GameObject,double,java.awt.Color)" class="member-name-link">CircleArtist(GameObject, double, Color)</a> - Constructor for class rendering.<a href="../rendering/CircleArtist.html" title="class in rendering">CircleArtist</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../collider/CircleCollider.html" class="type-name-link" title="class in collider">CircleCollider</a> - Class in <a href="../collider/package-summary.html">collider</a></dt>
<dd>
<div class="block">Collider for round objects</div>
</dd>
<dt><a href="../collider/CircleCollider.html#%3Cinit%3E(java.lang.String,gameobjects.GameObject,double)" class="member-name-link">CircleCollider(String, GameObject, double)</a> - Constructor for class collider.<a href="../collider/CircleCollider.html" title="class in collider">CircleCollider</a></dt>
<dd>
<div class="block">Constructor which sets the radius to be respected for collisions.</div>
</dd>
<dt><a href="../playground/HighscoreManager.html#closeFile()" class="member-name-link">closeFile()</a> - Method in class playground.<a href="../playground/HighscoreManager.html" title="class in playground">HighscoreManager</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/Playground.html#collectObjects(java.lang.String,boolean)" class="member-name-link">collectObjects(String, boolean)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
<dd>
<div class="block">Puts objects with a certain substring in their name into a LinkedLisrt and returns them.</div>
</dd>
<dt><a href="../collider/package-summary.html">collider</a> - package collider</dt>
<dd>&nbsp;</dd>
<dt><a href="../collider/Collider.html" class="type-name-link" title="class in collider">Collider</a> - Class in <a href="../collider/package-summary.html">collider</a></dt>
<dd>
<div class="block">abstract base class for all Colliders to detect collisions between GameObjects</div>
</dd>
<dt><a href="../collider/Collider.html#%3Cinit%3E(java.lang.String,gameobjects.GameObject)" class="member-name-link">Collider(String, GameObject)</a> - Constructor for class collider.<a href="../collider/Collider.html" title="class in collider">Collider</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../collider/CircleCollider.html#collidesWith(collider.Collider)" class="member-name-link">collidesWith(Collider)</a> - Method in class collider.<a href="../collider/CircleCollider.html" title="class in collider">CircleCollider</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../collider/Collider.html#collidesWith(collider.Collider)" class="member-name-link">collidesWith(Collider)</a> - Method in class collider.<a href="../collider/Collider.html" title="class in collider">Collider</a></dt>
<dd>
<div class="block">checks the collission with another collider instance.</div>
</dd>
<dt><a href="../collider/RectCollider.html#collidesWith(collider.Collider)" class="member-name-link">collidesWith(Collider)</a> - Method in class collider.<a href="../collider/RectCollider.html" title="class in collider">RectCollider</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../controller/CollisionAwareEgoController.html" class="type-name-link" title="class in controller">CollisionAwareEgoController</a> - Class in <a href="../controller/package-summary.html">controller</a></dt>
<dd>
<div class="block">An EgoController which cannot move through obstacle objects (is collission aware).</div>
</dd>
<dt><a href="../controller/CollisionAwareEgoController.html#%3Cinit%3E(double)" class="member-name-link">CollisionAwareEgoController(double)</a> - Constructor for class controller.<a href="../controller/CollisionAwareEgoController.html" title="class in controller">CollisionAwareEgoController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../controller/CollisionAwareEgoController.html#%3Cinit%3E(double,java.io.File)" class="member-name-link">CollisionAwareEgoController(double, File)</a> - Constructor for class controller.<a href="../controller/CollisionAwareEgoController.html" title="class in controller">CollisionAwareEgoController</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../gameobjects/GameObject.html#collisionDetection(gameobjects.GameObject)" class="member-name-link">collisionDetection(GameObject)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
<dd>
<div class="block">Collision detection implemented by iteration through the own list of <a href="../collider/Collider.html" title="class in collider"><code>Collider</code></a>
and calling their <a href="../collider/Collider.html#collidesWith(collider.Collider)"><code>Collider.collidesWith(Collider)</code></a> method to check collision
with the given parameter instance of other <a href="../gameobjects/GameObject.html" title="class in gameobjects"><code>GameObject</code></a>.</div>
</dd>
<dt><a href="../controller/package-summary.html">controller</a> - package controller</dt>
<dd>
<div class="block">The controller package contains Object controllers that govern an objects behavior, without being
involved in its collision or drawing properties.</div>
</dd>
</dl>
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