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<h1 title="Uses of Package controller" class="title">Uses of Package<br>controller</h1>
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<div class="caption"><span>Packages that use <a href="package-summary.html">controller</a></span></div>
<div class="summary-table two-column-summary">
<div class="table-header col-first">Package</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><a href="#collider">collider</a></div>
<div class="col-last even-row-color">&nbsp;</div>
<div class="col-first odd-row-color"><a href="#controller">controller</a></div>
<div class="col-last odd-row-color">
<div class="block">The controller package contains Object controllers that govern an objects behavior, without being
involved in its collision or drawing properties.</div>
</div>
<div class="col-first even-row-color"><a href="#gameobjects">gameobjects</a></div>
<div class="col-last even-row-color">&nbsp;</div>
</div>
<section class="package-uses">
<ul class="block-list">
<li>
<section class="detail" id="collider">
<div class="caption"><span>Classes in <a href="package-summary.html">controller</a> used by <a href="../collider/package-summary.html">collider</a></span></div>
<div class="summary-table two-column-summary">
<div class="table-header col-first">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><a href="class-use/ObjectController.html#collider">ObjectController</a></div>
<div class="col-last even-row-color">
<div class="block">Class that controls the LOGICAL behavior of an object independently of how it is displayed or
drawn.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="controller">
<div class="caption"><span>Classes in <a href="package-summary.html">controller</a> used by <a href="package-summary.html">controller</a></span></div>
<div class="summary-table two-column-summary">
<div class="table-header col-first">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><a href="class-use/EgoController.html#controller">EgoController</a></div>
<div class="col-last even-row-color">
<div class="block">Controller using key events for up, down, left, right and space (shooting) to control the ego
object behavior.</div>
</div>
<div class="col-first odd-row-color"><a href="class-use/EnemyController.html#controller">EnemyController</a></div>
<div class="col-last odd-row-color">
<div class="block">This class controls the space invaders.</div>
</div>
<div class="col-first even-row-color"><a href="class-use/ObjectController.html#controller">ObjectController</a></div>
<div class="col-last even-row-color">
<div class="block">Class that controls the LOGICAL behavior of an object independently of how it is displayed or
drawn.</div>
</div>
</div>
</section>
</li>
<li>
<section class="detail" id="gameobjects">
<div class="caption"><span>Classes in <a href="package-summary.html">controller</a> used by <a href="../gameobjects/package-summary.html">gameobjects</a></span></div>
<div class="summary-table two-column-summary">
<div class="table-header col-first">Class</div>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><a href="class-use/ObjectController.html#gameobjects">ObjectController</a></div>
<div class="col-last even-row-color">
<div class="block">Class that controls the LOGICAL behavior of an object independently of how it is displayed or
drawn.</div>
</div>
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