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<h1>Index</h1>
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<a href="index-1.html">A</a>&nbsp;<a href="index-2.html">B</a>&nbsp;<a href="index-3.html">C</a>&nbsp;<a href="index-4.html">D</a>&nbsp;<a href="index-5.html">E</a>&nbsp;<a href="index-6.html">F</a>&nbsp;<a href="index-7.html">G</a>&nbsp;<a href="index-8.html">H</a>&nbsp;<a href="index-9.html">I</a>&nbsp;<a href="index-10.html">L</a>&nbsp;<a href="index-11.html">M</a>&nbsp;<a href="index-12.html">O</a>&nbsp;<a href="index-13.html">P</a>&nbsp;<a href="index-14.html">R</a>&nbsp;<a href="index-15.html">S</a>&nbsp;<a href="index-16.html">T</a>&nbsp;<a href="index-17.html">U</a>&nbsp;<a href="index-18.html">W</a>&nbsp;<a href="index-19.html">Z</a>&nbsp;<br><a href="../allclasses-index.html">All&nbsp;Classes&nbsp;and&nbsp;Interfaces</a><span class="vertical-separator">|</span><a href="../allpackages-index.html">All&nbsp;Packages</a><span class="vertical-separator">|</span><a href="../constant-values.html">Constant&nbsp;Field&nbsp;Values</a>
<h2 class="title" id="I:A">A</h2>
<dl class="index">
<dt><a href="../ui/GameUI.html#ACTION_ABOUT" class="member-name-link">ACTION_ABOUT</a> - Static variable in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../ui/GameUI.html#ACTION_BUTTON" class="member-name-link">ACTION_BUTTON</a> - Static variable in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../ui/GameUI.html#ACTION_LOAD" class="member-name-link">ACTION_LOAD</a> - Static variable in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../ui/GameUI.html#ACTION_NEW" class="member-name-link">ACTION_NEW</a> - Static variable in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../ui/GameUI.html#ACTION_PAUSE" class="member-name-link">ACTION_PAUSE</a> - Static variable in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../ui/GameUI.html#ACTION_QUIT" class="member-name-link">ACTION_QUIT</a> - Static variable in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../ui/GameUI.html#ACTION_RESET" class="member-name-link">ACTION_RESET</a> - Static variable in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../ui/GameUI.html#ACTION_SAVE" class="member-name-link">ACTION_SAVE</a> - Static variable in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../ui/GameUI.html#actionPerformed(java.awt.event.ActionEvent)" class="member-name-link">actionPerformed(ActionEvent)</a> - Method in class ui.<a href="../ui/GameUI.html" title="class in ui">GameUI</a></dt>
<dd>
<div class="block">interface implementation of ActionListener to respond to GUI element actions.</div>
</dd>
<dt><a href="../gameobjects/GameObject.html#addArtist(rendering.Artist)" class="member-name-link">addArtist(Artist)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
<dd>
<div class="block">Sets the artist to be used for drawing the object onto visible canvas area.</div>
</dd>
<dt><a href="../gameobjects/GameObject.html#addCollider(collider.Collider)" class="member-name-link">addCollider(Collider)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
<dd>
<div class="block">saves the collider in the internal list of Colliders to be used for this GameObject.</div>
</dd>
<dt><a href="../gameobjects/GameObject.html#addController(controller.ObjectController)" class="member-name-link">addController(ObjectController)</a> - Method in class gameobjects.<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a></dt>
<dd>
<div class="block">Sets the controller to use for this GameObject's logical behavior.</div>
</dd>
<dt><a href="../playground/Playground.html#addObject(gameobjects.GameObject)" class="member-name-link">addObject(GameObject)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
<dd>
<div class="block">Adds a graphics object to a level.</div>
</dd>
<dt><a href="../playground/Playground.html#addObjectNow(gameobjects.GameObject)" class="member-name-link">addObjectNow(GameObject)</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
<dd>
<div class="block">Adds a graphics object to a level.</div>
</dd>
<dt><a href="../gameobjects/AnimatedGameobject.html" class="type-name-link" title="class in gameobjects">AnimatedGameobject</a> - Class in <a href="../gameobjects/package-summary.html">gameobjects</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../gameobjects/AnimatedGameobject.html#%3Cinit%3E(java.lang.String,playground.Playground,double,double,double,double,double,playground.Animation,double,java.lang.String)" class="member-name-link">AnimatedGameobject(String, Playground, double, double, double, double, double, Animation, double, String)</a> - Constructor for class gameobjects.<a href="../gameobjects/AnimatedGameobject.html" title="class in gameobjects">AnimatedGameobject</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/Animation.html" class="type-name-link" title="class in playground">Animation</a> - Class in <a href="../playground/package-summary.html">playground</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/Animation.html#%3Cinit%3E(java.lang.String)" class="member-name-link">Animation(String)</a> - Constructor for class playground.<a href="../playground/Animation.html" title="class in playground">Animation</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../rendering/AnimationArtist.html" class="type-name-link" title="class in rendering">AnimationArtist</a> - Class in <a href="../rendering/package-summary.html">rendering</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../rendering/AnimationArtist.html#%3Cinit%3E(gameobjects.GameObject,playground.Animation,double,java.lang.String,double)" class="member-name-link">AnimationArtist(GameObject, Animation, double, String, double)</a> - Constructor for class rendering.<a href="../rendering/AnimationArtist.html" title="class in rendering">AnimationArtist</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../playground/Playground.html#applyGameLogic()" class="member-name-link">applyGameLogic()</a> - Method in class playground.<a href="../playground/Playground.html" title="class in playground">Playground</a></dt>
<dd>
<div class="block">Method meant to be filled with own code, handles the entore game logic (collision checks, timed
events, ...).</div>
</dd>
<dt><a href="../playground/SpaceInvadersLevel.html#applyGameLogic()" class="member-name-link">applyGameLogic()</a> - Method in class playground.<a href="../playground/SpaceInvadersLevel.html" title="class in playground">SpaceInvadersLevel</a></dt>
<dd>
<div class="block">applies the logic of the level: For now, this is just about deleting shots that are leaving the
screen and calling methods 'actionIf..' in case objects collide.</div>
</dd>
<dt><a href="../controller/ObjectController.html#applySpeedVector()" class="member-name-link">applySpeedVector()</a> - Method in class controller.<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></dt>
<dd>
<div class="block">Convenience method: simply moves the object forward one step from its present position, using
its present speed.</div>
</dd>
<dt><a href="../rendering/Artist.html" class="type-name-link" title="class in rendering">Artist</a> - Class in <a href="../rendering/package-summary.html">rendering</a></dt>
<dd>&nbsp;</dd>
</dl>
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