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316 lines
22 KiB
316 lines
22 KiB
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<title>ObjectController</title>
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<li>Field | </li>
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<li><a href="#constructor-summary">Constr</a> | </li>
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<li><a href="#method-summary">Method</a></li>
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</ul>
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<li>Detail: </li>
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<li>Field | </li>
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<li><a href="#constructor-detail">Constr</a> | </li>
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<li><a href="#method-detail">Method</a></li>
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<!-- ======== START OF CLASS DATA ======== -->
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<div class="header">
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<div class="sub-title"><span class="package-label-in-type">Package</span> <a href="package-summary.html">controller</a></div>
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<h1 title="Class ObjectController" class="title">Class ObjectController</h1>
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</div>
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<div class="inheritance" title="Inheritance Tree"><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">java.lang.Object</a>
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<div class="inheritance">controller.ObjectController</div>
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</div>
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<section class="class-description" id="class-description">
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<dl class="notes">
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<dt>Direct Known Subclasses:</dt>
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<dd><code><a href="EgoController.html" title="class in controller">EgoController</a></code>, <code><a href="EnemyController.html" title="class in controller">EnemyController</a></code>, <code><a href="FallingStarController.html" title="class in controller">FallingStarController</a></code>, <code><a href="LimitedTimeController.html" title="class in controller">LimitedTimeController</a></code>, <code><a href="MineController.html" title="class in controller">MineController</a></code>, <code><a href="SimpleShotController.html" title="class in controller">SimpleShotController</a></code></dd>
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</dl>
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<hr>
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<div class="type-signature"><span class="modifiers">public abstract class </span><span class="element-name type-name-label">ObjectController</span>
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<span class="extends-implements">extends <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a></span></div>
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<div class="block">Class that controls the LOGICAL behavior of an object independently of how it is displayed or
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drawn. The most important method here is <a href="#updateObject()"><code>updateObject()</code></a>: this method is, by various
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indirections, called exactly once per game time step for every object that is on the playground.
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It has, by virtue of the member variables <code>gameObject</code> full access to
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<ul>
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<li>the object it is controlling
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<li>the playground this object belongs to
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</ul>
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Typically, updateObject would check whether an object leaves the screen to react appropriately.
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In that case the object can be marked for deletion (by adding it to the flag "deleted" that is
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always defined for any playground), but of course other reactions are possible like rebounding,
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emerging on the other side, ...</div>
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</section>
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<section class="summary">
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<ul class="summary-list">
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<li>
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<section class="constructor-summary" id="constructor-summary">
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<h2>Constructor Summary</h2>
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<div class="caption"><span>Constructors</span></div>
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<div class="summary-table two-column-summary">
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<div class="table-header col-first">Constructor</div>
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<div class="table-header col-last">Description</div>
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<div class="col-constructor-name even-row-color"><code><a href="#%3Cinit%3E()" class="member-name-link">ObjectController</a>()</code></div>
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<div class="col-last even-row-color"> </div>
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</div>
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</section>
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</li>
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<!-- ========== METHOD SUMMARY =========== -->
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<li>
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<section class="method-summary" id="method-summary">
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<h2>Method Summary</h2>
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<div id="method-summary-table">
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<div class="table-tabs" role="tablist" aria-orientation="horizontal"><button id="method-summary-table-tab0" role="tab" aria-selected="true" aria-controls="method-summary-table.tabpanel" tabindex="0" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table', 3)" class="active-table-tab">All Methods</button><button id="method-summary-table-tab2" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab2', 3)" class="table-tab">Instance Methods</button><button id="method-summary-table-tab3" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab3', 3)" class="table-tab">Abstract Methods</button><button id="method-summary-table-tab4" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab4', 3)" class="table-tab">Concrete Methods</button></div>
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<div id="method-summary-table.tabpanel" role="tabpanel">
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<div class="summary-table three-column-summary" aria-labelledby="method-summary-table-tab0">
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<div class="table-header col-first">Modifier and Type</div>
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<div class="table-header col-second">Method</div>
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<div class="table-header col-last">Description</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#applySpeedVector()" class="member-name-link">applySpeedVector</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
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<div class="block">Convenience method: simply moves the object forward one step from its present position, using
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its present speed.</div>
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</div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="../playground/Playground.html" title="class in playground">Playground</a></code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getPlayground()" class="member-name-link">getPlayground</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>double</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getTimestep()" class="member-name-link">getTimestep</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>double</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getVX()" class="member-name-link">getVX</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>double</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getVY()" class="member-name-link">getVY</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>double</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getX()" class="member-name-link">getX</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>double</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getY()" class="member-name-link">getY</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setDummy(java.lang.String)" class="member-name-link">setDummy</a><wbr>(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> x)</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setObject(gameobjects.GameObject)" class="member-name-link">setObject</a><wbr>(<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a> gameObject)</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setPlayground(playground.Playground)" class="member-name-link">setPlayground</a><wbr>(<a href="../playground/Playground.html" title="class in playground">Playground</a> playground)</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setVX(double)" class="member-name-link">setVX</a><wbr>(double vx)</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setVY(double)" class="member-name-link">setVY</a><wbr>(double vy)</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setX(double)" class="member-name-link">setX</a><wbr>(double x)</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setY(double)" class="member-name-link">setY</a><wbr>(double y)</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>abstract void</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#updateObject()" class="member-name-link">updateObject</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
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<div class="block">Is called once every game time step by the game itself.</div>
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</div>
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</div>
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</div>
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</div>
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<div class="inherited-list">
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<h3 id="methods-inherited-from-class-java.lang.Object">Methods inherited from class java.lang.<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a></h3>
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<code><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#equals(java.lang.Object)" title="class or interface in java.lang" class="external-link">equals</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#getClass()" title="class or interface in java.lang" class="external-link">getClass</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#hashCode()" title="class or interface in java.lang" class="external-link">hashCode</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#notify()" title="class or interface in java.lang" class="external-link">notify</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#notifyAll()" title="class or interface in java.lang" class="external-link">notifyAll</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#toString()" title="class or interface in java.lang" class="external-link">toString</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait()" title="class or interface in java.lang" class="external-link">wait</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait(long)" title="class or interface in java.lang" class="external-link">wait</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait(long,int)" title="class or interface in java.lang" class="external-link">wait</a></code></div>
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</section>
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</li>
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</ul>
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</section>
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<section class="details">
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<ul class="details-list">
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<!-- ========= CONSTRUCTOR DETAIL ======== -->
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<li>
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<section class="constructor-details" id="constructor-detail">
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<h2>Constructor Details</h2>
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<ul class="member-list">
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<li>
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<section class="detail" id="<init>()">
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<h3>ObjectController</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="element-name">ObjectController</span>()</div>
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</section>
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</li>
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</ul>
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</section>
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</li>
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<!-- ============ METHOD DETAIL ========== -->
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<li>
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<section class="method-details" id="method-detail">
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<h2>Method Details</h2>
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<ul class="member-list">
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<li>
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<section class="detail" id="setObject(gameobjects.GameObject)">
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<h3>setObject</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setObject</span><wbr><span class="parameters">(<a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a> gameObject)</span></div>
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</section>
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</li>
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<li>
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<section class="detail" id="setDummy(java.lang.String)">
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<h3>setDummy</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setDummy</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> x)</span></div>
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</section>
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</li>
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<li>
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<section class="detail" id="updateObject()">
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<h3>updateObject</h3>
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<div class="member-signature"><span class="modifiers">public abstract</span> <span class="return-type">void</span> <span class="element-name">updateObject</span>()</div>
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<div class="block">Is called once every game time step by the game itself. NEVER call this directly, not
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necessary!<br>
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The method can do whatever it likes, including nothing. The attribute <code>gameObject</code>
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contains a reference to the controlled object, which allows access to the Playground the object
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belongs to (useful for getting the pixel size in x and y of the playing field.<br>
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<strong>Recommended:</strong> when implementing this method, call at the end
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<a href="#applySpeedVector()"><code>applySpeedVector()</code></a> method. This is a helper method that sets the new x,y coordinates
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for the <code>gameObject</code> correctly.</div>
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</section>
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</li>
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<li>
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<section class="detail" id="applySpeedVector()">
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<h3>applySpeedVector</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">applySpeedVector</span>()</div>
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<div class="block">Convenience method: simply moves the object forward one step from its present position, using
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its present speed.</div>
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</section>
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</li>
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<li>
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<section class="detail" id="getTimestep()">
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<h3>getTimestep</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">double</span> <span class="element-name">getTimestep</span>()</div>
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</section>
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</li>
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<li>
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<section class="detail" id="getX()">
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<h3>getX</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">double</span> <span class="element-name">getX</span>()</div>
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</section>
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</li>
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<li>
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<section class="detail" id="getY()">
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<h3>getY</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">double</span> <span class="element-name">getY</span>()</div>
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</section>
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</li>
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<li>
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<section class="detail" id="getVX()">
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<h3>getVX</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">double</span> <span class="element-name">getVX</span>()</div>
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</section>
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</li>
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<li>
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<section class="detail" id="getVY()">
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<h3>getVY</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">double</span> <span class="element-name">getVY</span>()</div>
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</section>
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</li>
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<li>
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<section class="detail" id="setX(double)">
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<h3>setX</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setX</span><wbr><span class="parameters">(double x)</span></div>
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</section>
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</li>
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<li>
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<section class="detail" id="setY(double)">
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<h3>setY</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setY</span><wbr><span class="parameters">(double y)</span></div>
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</section>
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</li>
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<li>
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<section class="detail" id="setVX(double)">
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<h3>setVX</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setVX</span><wbr><span class="parameters">(double vx)</span></div>
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</section>
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</li>
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<li>
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<section class="detail" id="setVY(double)">
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<h3>setVY</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setVY</span><wbr><span class="parameters">(double vy)</span></div>
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</section>
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</li>
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<li>
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<section class="detail" id="getPlayground()">
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<h3>getPlayground</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type"><a href="../playground/Playground.html" title="class in playground">Playground</a></span> <span class="element-name">getPlayground</span>()</div>
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</section>
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</li>
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<li>
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<section class="detail" id="setPlayground(playground.Playground)">
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<h3>setPlayground</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setPlayground</span><wbr><span class="parameters">(<a href="../playground/Playground.html" title="class in playground">Playground</a> playground)</span></div>
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</section>
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</li>
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</ul>
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</section>
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</li>
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</ul>
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</section>
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<!-- ========= END OF CLASS DATA ========= -->
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</main>
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</div>
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</div>
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</body>
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</html>
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