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package controller;
import playground.Playground;
import org.apache.logging.log4j.Logger;
import org.apache.logging.log4j.LogManager;
/**
* This class controls the space invaders.
*/
public class EnemyController extends ObjectController {
private static Logger logger = LogManager.getLogger(EnemyController.class);
@Override
public void updateObject() {
logger.trace("updatre" + gameObject.getId());
if ((gameObject.getX() > this.getPlayground().getSizeX() * 0.9) && (gameObject.getVX() > 0)) {
logger.trace("toleft!" + gameObject.getX());
gameObject.setVX(-this.getVX());
}
if ((gameObject.getX() < this.getPlayground().getSizeX() * 0.1) && (gameObject.getVX() < 0)) {
logger.trace("toright!" + gameObject.getX());
gameObject.setVX(-this.getVX());
}
// if it reaches the bottom, delete it and deduct points
if (gameObject.getY() >= this.getPlayground().getSizeY()) {
this.getPlayground().deleteObject(gameObject.getId());
// add to points counter
Integer pts = (Integer) Playground.getGlobalFlag("points");
Playground.setGlobalFlag("points", pts - 200);
}
applySpeedVector();
}
}