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740 lines
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740 lines
52 KiB
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<!-- ======== START OF CLASS DATA ======== -->
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<div class="sub-title"><span class="package-label-in-type">Package</span> <a href="package-summary.html">gameobjects</a></div>
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<h1 title="Class GameObject" class="title">Class GameObject</h1>
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</div>
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<div class="inheritance" title="Inheritance Tree"><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">java.lang.Object</a>
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<div class="inheritance">gameobjects.GameObject</div>
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</div>
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<section class="class-description" id="class-description">
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<dl class="notes">
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<dt>Direct Known Subclasses:</dt>
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<dd><code><a href="AnimatedGameobject.html" title="class in gameobjects">AnimatedGameobject</a></code>, <code><a href="EgoObject.html" title="class in gameobjects">EgoObject</a></code>, <code><a href="FallingStar.html" title="class in gameobjects">FallingStar</a></code>, <code><a href="RectObject.html" title="class in gameobjects">RectObject</a></code>, <code><a href="TextObject.html" title="class in gameobjects">TextObject</a></code></dd>
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</dl>
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<hr>
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<div class="type-signature"><span class="modifiers">public abstract class </span><span class="element-name type-name-label">GameObject</span>
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<span class="extends-implements">extends <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a></span></div>
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<div class="block">The class <a href="GameObject.html" title="class in gameobjects"><code>GameObject</code></a> represents a (possibly animated) object appearing in a level of the
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game. It is therefore attached to an instance of the class <a href="../playground/Playground.html" title="class in playground"><code>Playground</code></a>. A GameObject has
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at least the following properties:
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<ul>
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<li>2D screen position
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<li>2D speed
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<li>a name that is unique within a certain <a href="../playground/Playground.html" title="class in playground"><code>Playground</code></a><br>
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<li>a reference to the <a href="../playground/Playground.html" title="class in playground"><code>Playground</code></a> object it belongs to<br>
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<li>a reference to an instance of <a href="../controller/ObjectController.html" title="class in controller"><code>ObjectController</code></a> that handles the movement
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logic of the object<br>
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<li>a (circular) radius for simple collision checking. This may be handled differently in
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subclasses<br>
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</ul>
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The main task of GameObject, or its subclasses, is to draw the object on the screen, which is
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handles by the <a href="#draw(java.awt.Graphics2D)"><code>draw(Graphics2D)</code></a> method. It is this method that must be redefined if a
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new appearance should be realized. For introducing new behavior, it is sufficient to supply a
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different <a href="../controller/ObjectController.html" title="class in controller"><code>ObjectController</code></a> instance when constructing a GameObject.</div>
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</section>
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<section class="summary">
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<ul class="summary-list">
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<!-- =========== FIELD SUMMARY =========== -->
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<li>
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<section class="field-summary" id="field-summary">
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<h2>Field Summary</h2>
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<div class="caption"><span>Fields</span></div>
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<div class="summary-table three-column-summary">
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<div class="table-header col-first">Modifier and Type</div>
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<div class="table-header col-second">Field</div>
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<div class="table-header col-last">Description</div>
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<div class="col-first even-row-color"><code><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a></code></div>
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<div class="col-second even-row-color"><code><a href="#id" class="member-name-link">id</a></code></div>
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<div class="col-last even-row-color"> </div>
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<div class="col-first odd-row-color"><code>static final int</code></div>
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<div class="col-second odd-row-color"><code><a href="#MASK" class="member-name-link">MASK</a></code></div>
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<div class="col-last odd-row-color"> </div>
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<div class="col-first even-row-color"><code>static final int</code></div>
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<div class="col-second even-row-color"><code><a href="#RADIUS" class="member-name-link">RADIUS</a></code></div>
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<div class="col-last even-row-color"> </div>
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<div class="col-first odd-row-color"><code>static final int</code></div>
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<div class="col-second odd-row-color"><code><a href="#RECTANGLE" class="member-name-link">RECTANGLE</a></code></div>
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<div class="col-last odd-row-color"> </div>
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<div class="col-first even-row-color"><code><a href="https://docs.oracle.com/javase/8/docs/api/java/util/LinkedList.html" title="class or interface in java.util" class="external-link">LinkedList</a><<a href="../collider/Collider.html" title="class in collider">Collider</a>></code></div>
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<div class="col-second even-row-color"><code><a href="#scol" class="member-name-link">scol</a></code></div>
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<div class="col-last even-row-color"> </div>
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</div>
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</section>
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</li>
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<li>
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<section class="constructor-summary" id="constructor-summary">
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<h2>Constructor Summary</h2>
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<div class="caption"><span>Constructors</span></div>
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<div class="summary-table two-column-summary">
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<div class="table-header col-first">Constructor</div>
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<div class="table-header col-last">Description</div>
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<div class="col-constructor-name even-row-color"><code><a href="#%3Cinit%3E(java.lang.String,playground.Playground,double,double,double,double)" class="member-name-link">GameObject</a><wbr>(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> id,
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<a href="../playground/Playground.html" title="class in playground">Playground</a> playground,
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double x,
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double y,
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double vx,
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double vy)</code></div>
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<div class="col-last even-row-color">
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<div class="block">Constructor to initialize a GameObject, respectively set the current <a href="../playground/Playground.html" title="class in playground"><code>Playground</code></a>
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instance this GameObject belongs to.</div>
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</div>
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<div class="col-constructor-name odd-row-color"><code><a href="#%3Cinit%3E(java.lang.String,playground.Playground,controller.ObjectController,double,double,double,double)" class="member-name-link">GameObject</a><wbr>(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> id,
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<a href="../playground/Playground.html" title="class in playground">Playground</a> playground,
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<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a> controller,
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double x,
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double y,
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double vx,
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double vy)</code></div>
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<div class="col-last odd-row-color">
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<div class="block">Constructor to initialize a GameObject, respectively set the current Playground instance this
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GameObject belongs to.</div>
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</div>
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</div>
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</section>
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</li>
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<!-- ========== METHOD SUMMARY =========== -->
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<li>
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<section class="method-summary" id="method-summary">
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<h2>Method Summary</h2>
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<div id="method-summary-table">
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<div class="table-tabs" role="tablist" aria-orientation="horizontal"><button id="method-summary-table-tab0" role="tab" aria-selected="true" aria-controls="method-summary-table.tabpanel" tabindex="0" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table', 3)" class="active-table-tab">All Methods</button><button id="method-summary-table-tab2" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab2', 3)" class="table-tab">Instance Methods</button><button id="method-summary-table-tab4" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab4', 3)" class="table-tab">Concrete Methods</button></div>
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<div id="method-summary-table.tabpanel" role="tabpanel">
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<div class="summary-table three-column-summary" aria-labelledby="method-summary-table-tab0">
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<div class="table-header col-first">Modifier and Type</div>
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<div class="table-header col-second">Method</div>
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<div class="table-header col-last">Description</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="GameObject.html" title="class in gameobjects">GameObject</a></code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#addArtist(rendering.Artist)" class="member-name-link">addArtist</a><wbr>(<a href="../rendering/Artist.html" title="class in rendering">Artist</a> a)</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
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<div class="block">Sets the artist to be used for drawing the object onto visible canvas area.</div>
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</div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#addCollider(collider.Collider)" class="member-name-link">addCollider</a><wbr>(<a href="../collider/Collider.html" title="class in collider">Collider</a> c)</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
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<div class="block">saves the collider in the internal list of Colliders to be used for this GameObject.</div>
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</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="GameObject.html" title="class in gameobjects">GameObject</a></code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#addController(controller.ObjectController)" class="member-name-link">addController</a><wbr>(<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a> c)</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
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<div class="block">Sets the controller to use for this GameObject's logical behavior.</div>
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</div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>boolean</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#collisionDetection(gameobjects.GameObject)" class="member-name-link">collisionDetection</a><wbr>(<a href="GameObject.html" title="class in gameobjects">GameObject</a> other)</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
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<div class="block">Collision detection implemented by iteration through the own list of <a href="../collider/Collider.html" title="class in collider"><code>Collider</code></a>
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and calling their <a href="../collider/Collider.html#collidesWith(collider.Collider)"><code>Collider.collidesWith(Collider)</code></a> method to check collision
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with the given parameter instance of other <a href="GameObject.html" title="class in gameobjects"><code>GameObject</code></a>.</div>
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</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#draw(java.awt.Graphics2D)" class="member-name-link">draw</a><wbr>(<a href="https://docs.oracle.com/javase/8/docs/api/java/awt/Graphics2D.html" title="class or interface in java.awt" class="external-link">Graphics2D</a> g)</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
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<div class="block">Draws the object in its current state.</div>
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</div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="GameObject.html" title="class in gameobjects">GameObject</a></code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#generateColliders()" class="member-name-link">generateColliders</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
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<div class="block">generates and sets collider(s) for this GameObject.</div>
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</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>double</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getGameTime()" class="member-name-link">getGameTime</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a></code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getId()" class="member-name-link">getId</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
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<div class="block">return the unique object ID.</div>
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</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getObjectController()" class="member-name-link">getObjectController</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
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<div class="block">Access to object controller.</div>
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</div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a></code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getObjectFlag(java.lang.String)" class="member-name-link">getObjectFlag</a><wbr>(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> flag)</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a></code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getOrCreateObjectFlag(java.lang.String,java.lang.Object)" class="member-name-link">getOrCreateObjectFlag</a><wbr>(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> flag,
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<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a> createValue)</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="../playground/Playground.html" title="class in playground">Playground</a></code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getPlayground()" class="member-name-link">getPlayground</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>double</code></div>
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<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getVX()" class="member-name-link">getVX</a>()</code></div>
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<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
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<div class="block">gets the screen X speed in pixels per frame.</div>
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</div>
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<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>double</code></div>
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<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getVY()" class="member-name-link">getVY</a>()</code></div>
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<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
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<div class="block">gets the screen Y speed in pixels per frame.</div>
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</div>
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<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>double</code></div>
|
|
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getX()" class="member-name-link">getX</a>()</code></div>
|
|
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
|
|
<div class="block">gets the screen X position.</div>
|
|
</div>
|
|
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>double</code></div>
|
|
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#getY()" class="member-name-link">getY</a>()</code></div>
|
|
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
|
|
<div class="block">gets the screen Y position.</div>
|
|
</div>
|
|
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>boolean</code></div>
|
|
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#isActive()" class="member-name-link">isActive</a>()</code></div>
|
|
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
|
|
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="GameObject.html" title="class in gameobjects">GameObject</a></code></div>
|
|
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setActive(boolean)" class="member-name-link">setActive</a><wbr>(boolean flag)</code></div>
|
|
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
|
|
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
|
|
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setColliders(java.util.LinkedList)" class="member-name-link">setColliders</a><wbr>(<a href="https://docs.oracle.com/javase/8/docs/api/java/util/LinkedList.html" title="class or interface in java.util" class="external-link">LinkedList</a><<a href="../collider/Collider.html" title="class in collider">Collider</a>> l)</code></div>
|
|
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
|
|
<div class="block">sets colliders.</div>
|
|
</div>
|
|
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
|
|
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setComponentProperty(java.lang.String,java.lang.String,java.lang.Object)" class="member-name-link">setComponentProperty</a><wbr>(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> comp,
|
|
<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> property,
|
|
<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a> value)</code></div>
|
|
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
|
|
<div class="block">calls via reflection a method of a component if this GameObjects instance and provides the
|
|
given value as String parameter.</div>
|
|
</div>
|
|
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
|
|
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setObjectController(controller.ObjectController)" class="member-name-link">setObjectController</a><wbr>(<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a> controller)</code></div>
|
|
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
|
|
<div class="block">Sets a new object controller (replaces any former one).</div>
|
|
</div>
|
|
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
|
|
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setObjectFlag(java.lang.String,java.lang.Object)" class="member-name-link">setObjectFlag</a><wbr>(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> flag,
|
|
<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a> value)</code></div>
|
|
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
|
|
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
|
|
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setPlayground(playground.Playground)" class="member-name-link">setPlayground</a><wbr>(<a href="../playground/Playground.html" title="class in playground">Playground</a> playground)</code></div>
|
|
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> </div>
|
|
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
|
|
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setVX(double)" class="member-name-link">setVX</a><wbr>(double vx)</code></div>
|
|
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
|
|
<div class="block">set screen x speed in pixel per frame</div>
|
|
</div>
|
|
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
|
|
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setVY(double)" class="member-name-link">setVY</a><wbr>(double vy)</code></div>
|
|
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
|
|
<div class="block">set screen y speed in pixel per frame.</div>
|
|
</div>
|
|
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
|
|
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setX(double)" class="member-name-link">setX</a><wbr>(double x)</code></div>
|
|
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
|
|
<div class="block">set screen x position.</div>
|
|
</div>
|
|
<div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
|
|
<div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#setY(double)" class="member-name-link">setY</a><wbr>(double y)</code></div>
|
|
<div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
|
|
<div class="block">set screen y position.</div>
|
|
</div>
|
|
<div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
|
|
<div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#updateObject()" class="member-name-link">updateObject</a>()</code></div>
|
|
<div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
|
|
<div class="block">triggers this GameObjects own controller (if set) to update the object.</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="inherited-list">
|
|
<h3 id="methods-inherited-from-class-java.lang.Object">Methods inherited from class java.lang.<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a></h3>
|
|
<code><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#equals(java.lang.Object)" title="class or interface in java.lang" class="external-link">equals</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#getClass()" title="class or interface in java.lang" class="external-link">getClass</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#hashCode()" title="class or interface in java.lang" class="external-link">hashCode</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#notify()" title="class or interface in java.lang" class="external-link">notify</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#notifyAll()" title="class or interface in java.lang" class="external-link">notifyAll</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#toString()" title="class or interface in java.lang" class="external-link">toString</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait()" title="class or interface in java.lang" class="external-link">wait</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait(long)" title="class or interface in java.lang" class="external-link">wait</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait(long,int)" title="class or interface in java.lang" class="external-link">wait</a></code></div>
|
|
</section>
|
|
</li>
|
|
</ul>
|
|
</section>
|
|
<section class="details">
|
|
<ul class="details-list">
|
|
<!-- ============ FIELD DETAIL =========== -->
|
|
<li>
|
|
<section class="field-details" id="field-detail">
|
|
<h2>Field Details</h2>
|
|
<ul class="member-list">
|
|
<li>
|
|
<section class="detail" id="RADIUS">
|
|
<h3>RADIUS</h3>
|
|
<div class="member-signature"><span class="modifiers">public static final</span> <span class="return-type">int</span> <span class="element-name">RADIUS</span></div>
|
|
<dl class="notes">
|
|
<dt>See Also:</dt>
|
|
<dd>
|
|
<ul class="see-list">
|
|
<li><a href="../constant-values.html#gameobjects.GameObject.RADIUS">Constant Field Values</a></li>
|
|
</ul>
|
|
</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="RECTANGLE">
|
|
<h3>RECTANGLE</h3>
|
|
<div class="member-signature"><span class="modifiers">public static final</span> <span class="return-type">int</span> <span class="element-name">RECTANGLE</span></div>
|
|
<dl class="notes">
|
|
<dt>See Also:</dt>
|
|
<dd>
|
|
<ul class="see-list">
|
|
<li><a href="../constant-values.html#gameobjects.GameObject.RECTANGLE">Constant Field Values</a></li>
|
|
</ul>
|
|
</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="MASK">
|
|
<h3>MASK</h3>
|
|
<div class="member-signature"><span class="modifiers">public static final</span> <span class="return-type">int</span> <span class="element-name">MASK</span></div>
|
|
<dl class="notes">
|
|
<dt>See Also:</dt>
|
|
<dd>
|
|
<ul class="see-list">
|
|
<li><a href="../constant-values.html#gameobjects.GameObject.MASK">Constant Field Values</a></li>
|
|
</ul>
|
|
</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="id">
|
|
<h3>id</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type"><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a></span> <span class="element-name">id</span></div>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="scol">
|
|
<h3>scol</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type"><a href="https://docs.oracle.com/javase/8/docs/api/java/util/LinkedList.html" title="class or interface in java.util" class="external-link">LinkedList</a><<a href="../collider/Collider.html" title="class in collider">Collider</a>></span> <span class="element-name">scol</span></div>
|
|
</section>
|
|
</li>
|
|
</ul>
|
|
</section>
|
|
</li>
|
|
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
|
<li>
|
|
<section class="constructor-details" id="constructor-detail">
|
|
<h2>Constructor Details</h2>
|
|
<ul class="member-list">
|
|
<li>
|
|
<section class="detail" id="<init>(java.lang.String,playground.Playground,double,double,double,double)">
|
|
<h3>GameObject</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="element-name">GameObject</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> id,
|
|
<a href="../playground/Playground.html" title="class in playground">Playground</a> playground,
|
|
double x,
|
|
double y,
|
|
double vx,
|
|
double vy)</span></div>
|
|
<div class="block">Constructor to initialize a GameObject, respectively set the current <a href="../playground/Playground.html" title="class in playground"><code>Playground</code></a>
|
|
instance this GameObject belongs to.</div>
|
|
<dl class="notes">
|
|
<dt>Parameters:</dt>
|
|
<dd><code>id</code> - unique ID for this GameObject (should not be null or empty String)</dd>
|
|
<dd><code>playground</code> - the Playground the GameObject belongs to (should not be null)</dd>
|
|
<dd><code>x</code> - initial screen position in direction horizontal (positive value including zero)</dd>
|
|
<dd><code>y</code> - initial screen position in direction vertical (positive value including zero)</dd>
|
|
<dd><code>vx</code> - initial speed (velocity) in direction horizontal (can be negative, zero, positive)</dd>
|
|
<dd><code>vy</code> - initial speed (velocity) in direction horizontal (can be negative, zero, positive)</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="<init>(java.lang.String,playground.Playground,controller.ObjectController,double,double,double,double)">
|
|
<h3>GameObject</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="element-name">GameObject</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> id,
|
|
<a href="../playground/Playground.html" title="class in playground">Playground</a> playground,
|
|
<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a> controller,
|
|
double x,
|
|
double y,
|
|
double vx,
|
|
double vy)</span></div>
|
|
<div class="block">Constructor to initialize a GameObject, respectively set the current Playground instance this
|
|
GameObject belongs to.</div>
|
|
<dl class="notes">
|
|
<dt>Parameters:</dt>
|
|
<dd><code>id</code> - unique ID for this GameObject (should not be null or empty String)</dd>
|
|
<dd><code>playground</code> - the Playground the GameObject belongs to (should not be null)</dd>
|
|
<dd><code>controller</code> - controller instance to be used for this GameObject (can be null)</dd>
|
|
<dd><code>x</code> - initial screen position in direction horizontal (positive value including zero)</dd>
|
|
<dd><code>y</code> - initial screen position in direction vertical (positive value including zero)</dd>
|
|
<dd><code>vx</code> - initial speed (velocity) in direction horizontal (can be negative, zero, positive)</dd>
|
|
<dd><code>vy</code> - initial speed (velocity) in direction horizontal (can be negative, zero, positive)</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
</ul>
|
|
</section>
|
|
</li>
|
|
<!-- ============ METHOD DETAIL ========== -->
|
|
<li>
|
|
<section class="method-details" id="method-detail">
|
|
<h2>Method Details</h2>
|
|
<ul class="member-list">
|
|
<li>
|
|
<section class="detail" id="setColliders(java.util.LinkedList)">
|
|
<h3>setColliders</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setColliders</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/javase/8/docs/api/java/util/LinkedList.html" title="class or interface in java.util" class="external-link">LinkedList</a><<a href="../collider/Collider.html" title="class in collider">Collider</a>> l)</span></div>
|
|
<div class="block">sets colliders.</div>
|
|
<dl class="notes">
|
|
<dt>Parameters:</dt>
|
|
<dd><code>l</code> - LinkedList of Colliders.</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="generateColliders()">
|
|
<h3>generateColliders</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type"><a href="GameObject.html" title="class in gameobjects">GameObject</a></span> <span class="element-name">generateColliders</span>()</div>
|
|
<div class="block">generates and sets collider(s) for this GameObject. This implementation does nothing. Intended
|
|
to be overridden by subclasses.</div>
|
|
<dl class="notes">
|
|
<dt>Returns:</dt>
|
|
<dd>instance of this GameObject (this).</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="addController(controller.ObjectController)">
|
|
<h3>addController</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type"><a href="GameObject.html" title="class in gameobjects">GameObject</a></span> <span class="element-name">addController</span><wbr><span class="parameters">(<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a> c)</span></div>
|
|
<div class="block">Sets the controller to use for this GameObject's logical behavior.</div>
|
|
<dl class="notes">
|
|
<dt>Parameters:</dt>
|
|
<dd><code>c</code> - instance to be used.</dd>
|
|
<dt>Returns:</dt>
|
|
<dd>the current instance (this).</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="addArtist(rendering.Artist)">
|
|
<h3>addArtist</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type"><a href="GameObject.html" title="class in gameobjects">GameObject</a></span> <span class="element-name">addArtist</span><wbr><span class="parameters">(<a href="../rendering/Artist.html" title="class in rendering">Artist</a> a)</span></div>
|
|
<div class="block">Sets the artist to be used for drawing the object onto visible canvas area.</div>
|
|
<dl class="notes">
|
|
<dt>Parameters:</dt>
|
|
<dd><code>a</code> - instance to be used for calling <a href="../rendering/Artist.html#draw(java.awt.Graphics2D)"><code>Artist.draw(Graphics2D)</code></a>.</dd>
|
|
<dt>Returns:</dt>
|
|
<dd>the current instance (this).</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="addCollider(collider.Collider)">
|
|
<h3>addCollider</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">addCollider</span><wbr><span class="parameters">(<a href="../collider/Collider.html" title="class in collider">Collider</a> c)</span></div>
|
|
<div class="block">saves the collider in the internal list of Colliders to be used for this GameObject.</div>
|
|
<dl class="notes">
|
|
<dt>Parameters:</dt>
|
|
<dd><code>c</code> - instance to be added to internal list</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="getPlayground()">
|
|
<h3>getPlayground</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type"><a href="../playground/Playground.html" title="class in playground">Playground</a></span> <span class="element-name">getPlayground</span>()</div>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="setPlayground(playground.Playground)">
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<h3>setPlayground</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setPlayground</span><wbr><span class="parameters">(<a href="../playground/Playground.html" title="class in playground">Playground</a> playground)</span></div>
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</section>
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</li>
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<li>
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<section class="detail" id="setComponentProperty(java.lang.String,java.lang.String,java.lang.Object)">
|
|
<h3>setComponentProperty</h3>
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<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setComponentProperty</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> comp,
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|
<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> property,
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|
<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a> value)</span></div>
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<div class="block">calls via reflection a method of a component if this GameObjects instance and provides the
|
|
given value as String parameter.</div>
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<dl class="notes">
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<dt>Parameters:</dt>
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<dd><code>comp</code> - class name of GameObject component. Currently only "controller" is supported,
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|
otherwise nothing happens.</dd>
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<dd><code>property</code> - method name of the component to call.</dd>
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<dd><code>value</code> - argument to pass to the method as String parameter.</dd>
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</dl>
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</section>
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</li>
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<li>
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<section class="detail" id="setObjectFlag(java.lang.String,java.lang.Object)">
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|
<h3>setObjectFlag</h3>
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|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setObjectFlag</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> flag,
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|
<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a> value)</span></div>
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</section>
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</li>
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<li>
|
|
<section class="detail" id="getObjectFlag(java.lang.String)">
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|
<h3>getObjectFlag</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type"><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a></span> <span class="element-name">getObjectFlag</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> flag)</span></div>
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|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="getOrCreateObjectFlag(java.lang.String,java.lang.Object)">
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|
<h3>getOrCreateObjectFlag</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type"><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a></span> <span class="element-name">getOrCreateObjectFlag</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a> flag,
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|
<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a> createValue)</span></div>
|
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</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="isActive()">
|
|
<h3>isActive</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">boolean</span> <span class="element-name">isActive</span>()</div>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="setActive(boolean)">
|
|
<h3>setActive</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type"><a href="GameObject.html" title="class in gameobjects">GameObject</a></span> <span class="element-name">setActive</span><wbr><span class="parameters">(boolean flag)</span></div>
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|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="getId()">
|
|
<h3>getId</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type"><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a></span> <span class="element-name">getId</span>()</div>
|
|
<div class="block">return the unique object ID.</div>
|
|
<dl class="notes">
|
|
<dt>Returns:</dt>
|
|
<dd>unique object ID</dd>
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|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="getX()">
|
|
<h3>getX</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">double</span> <span class="element-name">getX</span>()</div>
|
|
<div class="block">gets the screen X position.</div>
|
|
<dl class="notes">
|
|
<dt>Returns:</dt>
|
|
<dd>screen x position</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="getY()">
|
|
<h3>getY</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">double</span> <span class="element-name">getY</span>()</div>
|
|
<div class="block">gets the screen Y position.</div>
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|
<dl class="notes">
|
|
<dt>Returns:</dt>
|
|
<dd>screen Y position</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="getVX()">
|
|
<h3>getVX</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">double</span> <span class="element-name">getVX</span>()</div>
|
|
<div class="block">gets the screen X speed in pixels per frame.</div>
|
|
<dl class="notes">
|
|
<dt>Returns:</dt>
|
|
<dd>screen x speed</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="getVY()">
|
|
<h3>getVY</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">double</span> <span class="element-name">getVY</span>()</div>
|
|
<div class="block">gets the screen Y speed in pixels per frame.</div>
|
|
<dl class="notes">
|
|
<dt>Returns:</dt>
|
|
<dd>screen y speed</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="setX(double)">
|
|
<h3>setX</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setX</span><wbr><span class="parameters">(double x)</span></div>
|
|
<div class="block">set screen x position.</div>
|
|
<dl class="notes">
|
|
<dt>Parameters:</dt>
|
|
<dd><code>x</code> - new position</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="setY(double)">
|
|
<h3>setY</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setY</span><wbr><span class="parameters">(double y)</span></div>
|
|
<div class="block">set screen y position.</div>
|
|
<dl class="notes">
|
|
<dt>Parameters:</dt>
|
|
<dd><code>y</code> - new position</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="setVX(double)">
|
|
<h3>setVX</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setVX</span><wbr><span class="parameters">(double vx)</span></div>
|
|
<div class="block">set screen x speed in pixel per frame</div>
|
|
<dl class="notes">
|
|
<dt>Parameters:</dt>
|
|
<dd><code>vx</code> - new x speed</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="setVY(double)">
|
|
<h3>setVY</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setVY</span><wbr><span class="parameters">(double vy)</span></div>
|
|
<div class="block">set screen y speed in pixel per frame.</div>
|
|
<dl class="notes">
|
|
<dt>Parameters:</dt>
|
|
<dd><code>vy</code> - new y speed.</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="setObjectController(controller.ObjectController)">
|
|
<h3>setObjectController</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">setObjectController</span><wbr><span class="parameters">(<a href="../controller/ObjectController.html" title="class in controller">ObjectController</a> controller)</span></div>
|
|
<div class="block">Sets a new object controller (replaces any former one).</div>
|
|
<dl class="notes">
|
|
<dt>Parameters:</dt>
|
|
<dd><code>controller</code> - An instance of <a href="../controller/ObjectController.html" title="class in controller"><code>ObjectController</code></a> or one of its subclasses.</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="getObjectController()">
|
|
<h3>getObjectController</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type"><a href="../controller/ObjectController.html" title="class in controller">ObjectController</a></span> <span class="element-name">getObjectController</span>()</div>
|
|
<div class="block">Access to object controller.</div>
|
|
<dl class="notes">
|
|
<dt>Returns:</dt>
|
|
<dd>the controller for this object.</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="getGameTime()">
|
|
<h3>getGameTime</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">double</span> <span class="element-name">getGameTime</span>()</div>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="collisionDetection(gameobjects.GameObject)">
|
|
<h3>collisionDetection</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">boolean</span> <span class="element-name">collisionDetection</span><wbr><span class="parameters">(<a href="GameObject.html" title="class in gameobjects">GameObject</a> other)</span></div>
|
|
<div class="block">Collision detection implemented by iteration through the own list of <a href="../collider/Collider.html" title="class in collider"><code>Collider</code></a>
|
|
and calling their <a href="../collider/Collider.html#collidesWith(collider.Collider)"><code>Collider.collidesWith(Collider)</code></a> method to check collision
|
|
with the given parameter instance of other <a href="GameObject.html" title="class in gameobjects"><code>GameObject</code></a>.</div>
|
|
<dl class="notes">
|
|
<dt>Parameters:</dt>
|
|
<dd><code>other</code> - instance of the other GameObject to check collision with</dd>
|
|
<dt>Returns:</dt>
|
|
<dd>true if collision is detected, false otherwise</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="updateObject()">
|
|
<h3>updateObject</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">updateObject</span>()</div>
|
|
<div class="block">triggers this GameObjects own controller (if set) to update the object.</div>
|
|
<dl class="notes">
|
|
<dt>See Also:</dt>
|
|
<dd>
|
|
<ul class="see-list">
|
|
<li><code>controller</code></li>
|
|
</ul>
|
|
</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
<li>
|
|
<section class="detail" id="draw(java.awt.Graphics2D)">
|
|
<h3>draw</h3>
|
|
<div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">draw</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/javase/8/docs/api/java/awt/Graphics2D.html" title="class or interface in java.awt" class="external-link">Graphics2D</a> g)</span></div>
|
|
<div class="block">Draws the object in its current state. Is called by the game engine, should NOT be called
|
|
otherwise.</div>
|
|
<dl class="notes">
|
|
<dt>Parameters:</dt>
|
|
<dd><code>g</code> - object that has all the necessary drawing functionalities</dd>
|
|
</dl>
|
|
</section>
|
|
</li>
|
|
</ul>
|
|
</section>
|
|
</li>
|
|
</ul>
|
|
</section>
|
|
<!-- ========= END OF CLASS DATA ========= -->
|
|
</main>
|
|
</div>
|
|
</div>
|
|
</body>
|
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</html>
|