Package playground

Class LevelHitTwice


public class LevelHitTwice extends SpaceInvadersLevel
extends SpaceInvadersLevel with 10 enemies that need two shots each to be destroyed.
  • Field Details

    • MAX_HITS

      public static final int MAX_HITS
      constant defining the number of shots needed to destroy an enemy
      See Also:
  • Constructor Details

    • LevelHitTwice

      public LevelHitTwice()
      constructor setting internal name to 'hitTwice'