Uses of Class
playground.SpaceInvadersLevel
Package
Description
The package playground contains all level specific logic and control of level logic.
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Uses of SpaceInvadersLevel in playground
Modifier and TypeClassDescriptionclass
extendsSpaceInvadersLevel
with a boring start messageclass
extendsSpaceInvadersLevel
with a different startup message.class
extendsSpaceInvadersLevel
with a ZigZack move of the enemies inLevel3.createSingleEnemy(String, double, double, double, double, ObjectController, double)
and sets a differentLevel3.getStartupMessage()
.class
extendsSpaceInvadersLevel
with aliens that need two hits to be destroyed.class
class
class
class
Class that realizes all the game logic of a very simple game level.class
extendsSpaceInvadersLevel
with 10 enemies that need two shots each to be destroyed.class
Level that creates two RectObjects moving around and if ego is hit by them game is directly lost (lives = 0).class
This level adds two distracting objects to the canvas that cannot collide but bounce around all the time.class
extendsSpaceInvadersLevel
with a red box.class