Uses of Package
playground
Packages that use playground
Package
Description
The package contains classes implementing a 'bounding box' area around game objects.
The controller package contains Object controllers that govern an objects behavior, without being
involved in its collision or drawing properties.
The package gameobjects contains all objects with a visual representation on screen.
The package playground contains all level specific logic and control of level logic.
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Classes in playground used by colliderClassDescriptionPlayground represents a level of the game, focusing on the game LOGIC, i.e., not so much on the graphical representation.
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Classes in playground used by controllerClassDescriptionPlayground represents a level of the game, focusing on the game LOGIC, i.e., not so much on the graphical representation.
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Classes in playground used by gameobjectsClassDescriptionPlayground represents a level of the game, focusing on the game LOGIC, i.e., not so much on the graphical representation.
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Classes in playground used by playgroundClassDescriptionPlayground represents a level of the game, focusing on the game LOGIC, i.e., not so much on the graphical representation.Class that realizes all the game logic of a very simple game level.
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Classes in playground used by rendering
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Classes in playground used by uiClassDescriptionPlayground represents a level of the game, focusing on the game LOGIC, i.e., not so much on the graphical representation.