Uses of Package
gameobjects
Packages that use gameobjects
Package
Description
The package contains classes implementing a 'bounding box' area around game objects.
The controller package contains Object controllers that govern an objects behavior, without being
involved in its collision or drawing properties.
The package gameobjects contains all objects with a visual representation on screen.
The package playground contains all level specific logic and control of level logic.
-
Classes in gameobjects used by colliderClassDescriptionThe class
GameObject
represents a (possibly animated) object appearing in a level of the game. -
Classes in gameobjects used by controllerClassDescriptionThe class
GameObject
represents a (possibly animated) object appearing in a level of the game. -
Classes in gameobjects used by gameobjectsClassDescriptionThe class
GameObject
represents a (possibly animated) object appearing in a level of the game.A rectangle object.Convenience Class subclassingGameObject
, directly instanciatingTextArtist
a subclass ofArtist
that draws a text. -
Classes in gameobjects used by playgroundClassDescriptionThe class
GameObject
represents a (possibly animated) object appearing in a level of the game. -
Classes in gameobjects used by renderingClassDescriptionThe class
GameObject
represents a (possibly animated) object appearing in a level of the game.