package playground; import java.awt.Color; import gameobjects.*; import controller.*; /** This level adds two distracting objects to the canvas that cannot collide but bounce around all the time. */ public class LevelMovingObjects extends SpaceInvadersLevel { // TODO your code here @Override public void prepareLevel(String id) { super.prepareLevel(id); RectObject blueBox = new RectObject("BlueBox", this, 300, 300, 170, 70, 30, 30, Color.BLUE); this.addObject(blueBox); ReboundController boxControl = new ReboundController(); blueBox.addController(boxControl); } /** "Moving Objects Level!" is the message. * * @return String "Moving Objects Level!" */ @Override protected String getStartupMessage() { return "Moving Objects Level!"; } }