package rendering; import gameobjects.GameObject; import java.awt.Graphics2D; public abstract class Artist { protected GameObject gameObject; Artist(GameObject go) { this.gameObject = go; } public double getX() { return this.gameObject.getX(); } public double getY() { return this.gameObject.getY(); } public double getVX() { return this.gameObject.getX(); } public double getVY() { return this.gameObject.getX(); } public double getGameTime() { return this.gameObject.getGameTime(); } public abstract void draw(Graphics2D g); }