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gui ordner ha11 hinzugefügt

master
fdai7222 2 years ago
parent
commit
7ce2ae0487
  1. 1
      spaceinvaders/GameProject/bin/.gitignore
  2. 19
      spaceinvaders/GameProject/log/log4j.log
  3. 6
      spaceinvaders/gui/.classpath
  4. 2
      spaceinvaders/gui/.gitignore
  5. 17
      spaceinvaders/gui/.project
  6. 228
      spaceinvaders/gui/src/gui/MainGui.java

1
spaceinvaders/GameProject/bin/.gitignore

@ -1 +0,0 @@
/ui/

19
spaceinvaders/GameProject/log/log4j.log

@ -5582,3 +5582,22 @@
2022-07-01 21:11:12,787 INFO base.GameLoop - GUI starts
2022-07-01 21:11:13,582 INFO ui.GameUIWithLogin - added new MenuItem
2022-07-01 21:11:26,152 INFO ui.GameUIWithLogin - added new MenuItem
2022-07-01 21:48:56,071 INFO base.GameLoop - GUI starts
2022-07-01 21:48:56,767 INFO ui.GameUIWithLogin - added new MenuItem
2022-07-01 21:48:59,803 INFO ui.GameUIWithLogin - added new MenuItem
2022-07-01 21:49:28,814 INFO base.GameLoop - GUI starts
2022-07-01 21:49:29,336 INFO ui.GameUIWithLogin - added new MenuItem
2022-07-01 21:49:30,272 INFO ui.GameUI - click
2022-07-01 21:49:30,273 INFO base.GameLoop - GUI NEW
2022-07-01 21:49:30,273 INFO playground.SpaceInvadersLevel - PREPARE
2022-07-01 21:49:30,351 INFO playground.Animation - img added .\video/sweetAlien0.png
2022-07-01 21:49:30,361 INFO playground.Animation - img added .\video/sweetAlien1.png
2022-07-01 21:49:30,366 INFO playground.Animation - img added .\video/sweetAlien2.png
2022-07-01 21:49:30,370 INFO playground.Animation - img added .\video/sweetAlien3.png
2022-07-01 21:49:30,379 INFO playground.Animation - img added .\video/sweetAlien4.png
2022-07-01 21:49:30,384 INFO playground.Animation - img added .\video/sweetAlien5.png
2022-07-01 21:49:30,390 INFO playground.Animation - img added .\video/sweetAlien6.png
2022-07-01 21:49:30,394 INFO playground.Animation - img added .\video/sweetAlien7.png
2022-07-01 21:49:30,410 INFO playground.Animation - img added .\video/heart0.png
2022-07-01 21:49:30,413 INFO playground.Animation - img added .\video/heart1.png
2022-07-01 21:49:30,422 INFO playground.SpaceInvadersLevel - HIGHSCORE17200

6
spaceinvaders/gui/.classpath

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
<classpathentry kind="output" path="bin"/>
</classpath>

2
spaceinvaders/gui/.gitignore

@ -0,0 +1,2 @@
/bin/
/doc/

17
spaceinvaders/gui/.project

@ -0,0 +1,17 @@
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>GuiProjectW11</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>

228
spaceinvaders/gui/src/gui/MainGui.java

@ -0,0 +1,228 @@
package gui;
import javax.swing.*;
import java.awt.event.*;
import java.util.*;
/**
* a simple GUI that simulates a slow database for name, email entries. For details see constructor {@link MainGui#MainGui() }.
* This class provides a simple static {@link #main(String[])} to start/run the GUI window.
*/
public class MainGui {
private JFrame frame = null;
private JPanel cp = new JPanel();
private JPanel topPanel = new JPanel();
private JPanel middlePanel = new JPanel();
private JPanel bottomPanel = new JPanel();
private JTextField tfName = new JTextField("", 20);
private JTextField tfMail = new JTextField("", 20);
private JButton btBack = new JButton("<--");
private JButton btForward = new JButton("-->");
private JButton btAdd = new JButton("Neu");
private ArrayList<DBEntry> database = new ArrayList<DBEntry>();
private int index = 0;
private JMenuItem menuNew = new JMenuItem("Neu");
private JMenuItem menuEnd = new JMenuItem("Ende");
/** inner class representing one entry to DB */
private class DBEntry {
String name;
String email;
}
/** inner class to be used for ActionListener back */
private class BackAction implements ActionListener {
@Override
public void actionPerformed(ActionEvent e) {
// always save current entry before loading next
DBEntry entry = new DBEntry(); // we create a new DBEntry object instead manipulating the
// existing one to simulate real new reference to a new object.
entry.name = tfName.getText();
entry.email = tfMail.getText();
saveFieldsToDB(entry, index);
if (index >= 1) {
index--;
DBEntry entryLoaded = getEntryFromDB(index);
tfName.setText(entryLoaded.name);
tfMail.setText(entryLoaded.email);
}
}
}
/** inner class to be used for ActionListener forward */
private class ForwardAction implements ActionListener {
@Override
public void actionPerformed(ActionEvent e) {
// always save current entry before loading next
DBEntry entry = new DBEntry(); // we create a new DBEntry object instead manipulating the
// existing one to simulate real new reference to a new object.
entry.name = tfName.getText();
entry.email = tfMail.getText();
saveFieldsToDB(entry, index);
if (index < database.size() - 1) {
index++;
DBEntry entryLoaded = getEntryFromDB(index);
tfName.setText(entryLoaded.name);
tfMail.setText(entryLoaded.email);
}
}
}
/** inner class to be used for ActionListener exit program */
private class EndAction implements ActionListener {
@Override
public void actionPerformed(ActionEvent e) {
System.exit(0);
}
}
/** inner class to be used for ActionListener add */
private class AddAction implements ActionListener {
@Override
public void actionPerformed(ActionEvent e) {
// always save current entry before loading next
DBEntry entry = new DBEntry(); // we create a new DBEntry object instead manipulating the
// existing one to simulate real new reference to a new object.
entry.name = tfName.getText();
entry.email = tfMail.getText();
saveFieldsToDB(entry, index);
addEmptyEntryToDB();
index = database.size() - 1;
DBEntry entryLoaded = getEntryFromDB(index);
tfName.setText(entryLoaded.name);
tfMail.setText(entryLoaded.email);
}
}
/** manipulation of DB and simulates slow connection by Thread.wait() */
private void saveFieldsToDB(DBEntry entry, int index) {
database.set(index, entry);
doWait();
}
/** add an empty entry at end of db (quickly) */
private void addEmptyEntryToDB() {
DBEntry dbEntry = new DBEntry();
dbEntry.name = "";
dbEntry.email = "";
database.add(dbEntry);
}
/** reads from DB (quickly) */
private DBEntry getEntryFromDB(int index) {
return this.database.get(index);
}
/** performing a Thread.wait() for 3 sec */
private void doWait() {
try {
synchronized (database) {
database.wait(3 * 1000); // simulates "slow" database by waiting 3sec before this Thread
// continues. wait needs monitor of the object, thus synchronized
}
} catch (InterruptedException e1) {
// intentionally blank; wait did not work or was earlier interrupted. No problem for us.
}
}
/**
* constructor that configures and shows the GUI window. It contains two text inputs for name and
* email address and three buttons BACK, ADD and FORWARD. For each button own inner classes are
* defined as {@link ActionListener}: {@link BackAction}, {@link ForwardAction }, {@link AddAction
* }, which all three call the {@link #doWait()} method, which simulates a slow database. Thus, it
* will have an effect to move the code of the ActionListeners to extra Threads in order to keep
* the GUI responsive.
*
* @see Runnable
* @see Thread
* @see ActionListener
*
*/
public MainGui() {
// dummy data to "database"
DBEntry e1 = new DBEntry();
e1.name = "Max Muster";
e1.email = "max.muster@hs-fulda.de";
DBEntry e2 = new DBEntry();
e2.name = "Jane Doe";
e2.email = "jane.doe@somewhere.com";
this.database.add(e1);
this.database.add(e2);
// setup the GUI
this.frame = new JFrame("SimpleDB");
this.frame.setContentPane(this.cp);
this.cp.setLayout(new BoxLayout(this.cp, BoxLayout.Y_AXIS));
this.topPanel.add(new JLabel("Name"));
this.topPanel.add(this.tfName);
this.middlePanel.add(new JLabel("E-Mail-Adresse"));
this.middlePanel.add(this.tfMail);
this.cp.add(this.topPanel);
this.cp.add(this.middlePanel);
this.bottomPanel.add(this.btBack);
this.bottomPanel.add(this.btAdd);
this.bottomPanel.add(this.btForward);
this.cp.add(this.bottomPanel);
// set menu
JMenuBar jmb = new JMenuBar();
JMenu menu = new JMenu("Datei");
this.frame.setJMenuBar(jmb);
jmb.add(menu);
menu.add(menuNew);
menu.addSeparator();
menu.add(menuEnd);
// register all ActionListeners to GUI components
this.btBack.addActionListener(new BackAction());
this.btForward.addActionListener(new ForwardAction());
ActionListener actionAdd = new AddAction();
this.btAdd.addActionListener(actionAdd);
this.menuNew.addActionListener(actionAdd);
menuEnd.addActionListener(new EndAction());
// initially show current db fields (of index 0)
DBEntry entry = getEntryFromDB(index);
tfName.setText(entry.name);
tfMail.setText(entry.email);
this.frame.setSize(800, 200);
this.frame.setVisible(true);
}
/**
* a simple main which only creates an instance of {@link MainGui}.
*
* @param args cmd line arguments (ignored)
*/
public static void main(String[] args) {
new MainGui();
}
}
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