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<!DOCTYPE HTML> <html lang="de"> <head> <!-- Generated by javadoc (17) on Fri May 13 10:37:40 CEST 2022 --> <title>GameLoop</title> <meta name="viewport" content="width=device-width, initial-scale=1"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <meta name="dc.created" content="2022-05-13"> <meta name="description" content="declaration: package: base, class: GameLoop"> <meta name="generator" content="javadoc/ClassWriterImpl"> <link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style"> <link rel="stylesheet" type="text/css" href="../script-dir/jquery-ui.min.css" title="Style"> <link rel="stylesheet" type="text/css" href="../jquery-ui.overrides.css" title="Style"> <script type="text/javascript" src="../script.js"></script> <script type="text/javascript" src="../script-dir/jquery-3.5.1.min.js"></script> <script type="text/javascript" src="../script-dir/jquery-ui.min.js"></script> </head> <body class="class-declaration-page"> <script type="text/javascript">var evenRowColor = "even-row-color"; var oddRowColor = "odd-row-color"; var tableTab = "table-tab"; var activeTableTab = "active-table-tab"; var pathtoroot = "../"; loadScripts(document, 'script');</script> <noscript> <div>JavaScript is disabled on your browser.</div> </noscript> <div class="flex-box"> <header role="banner" class="flex-header"> <nav role="navigation"> <!-- ========= START OF TOP NAVBAR ======= --> <div class="top-nav" id="navbar-top"> <div class="skip-nav"><a href="#skip-navbar-top" title="Skip navigation links">Skip navigation links</a></div> <ul id="navbar-top-firstrow" class="nav-list" title="Navigation"> <li><a href="../index.html">Overview</a></li> <li><a href="package-summary.html">Package</a></li> <li class="nav-bar-cell1-rev">Class</li> <li><a href="class-use/GameLoop.html">Use</a></li> <li><a href="package-tree.html">Tree</a></li> <li><a href="../index-files/index-1.html">Index</a></li> <li><a href="../help-doc.html#class">Help</a></li> </ul> </div> <div class="sub-nav"> <div> <ul class="sub-nav-list"> <li>Summary: </li> <li>Nested | </li> <li><a href="#field-summary">Field</a> | </li> <li><a href="#constructor-summary">Constr</a> | </li> <li><a href="#method-summary">Method</a></li> </ul> <ul class="sub-nav-list"> <li>Detail: </li> <li><a href="#field-detail">Field</a> | </li> <li><a href="#constructor-detail">Constr</a> | </li> <li><a href="#method-detail">Method</a></li> </ul> </div> <div class="nav-list-search"><label for="search-input">SEARCH:</label> <input type="text" id="search-input" value="search" disabled="disabled"> <input type="reset" id="reset-button" value="reset" disabled="disabled"> </div> </div> <!-- ========= END OF TOP NAVBAR ========= --> <span class="skip-nav" id="skip-navbar-top"></span></nav> </header> <div class="flex-content"> <main role="main"> <!-- ======== START OF CLASS DATA ======== --> <div class="header"> <div class="sub-title"><span class="package-label-in-type">Package</span> <a href="package-summary.html">base</a></div> <h1 title="Class GameLoop" class="title">Class GameLoop</h1> </div> <div class="inheritance" title="Inheritance Tree"><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">java.lang.Object</a> <div class="inheritance">base.GameLoop</div> </div> <section class="class-description" id="class-description"> <dl class="notes"> <dt>Direct Known Subclasses:</dt> <dd><code><a href="MultiLevelGame.html" title="class in base">MultiLevelGame</a></code></dd> </dl> <hr> <div class="type-signature"><span class="modifiers">public class </span><span class="element-name type-name-label">GameLoop</span> <span class="extends-implements">extends <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a></span></div> <div class="block">Main class starting any game, contains main(). Apart from that, this class manages all non-logical functionalities which should be hidden from a game designer like: <ul> <li>Setting up windows, panels, buttons, action callbacks, ... <li>Reading keyboard inputs <li>Redrawing game window if necessary <li>managing the game time and calling the appropriate <a href="../gameobjects/GameObject.html" title="class in gameobjects"><code>GameObject</code></a> or <a href="../playground/Playground.html" title="class in playground"><code>Playground</code></a> methods periodically, at every time step of the game. </ul> There will normally never be a need to modify this file, a designer/game programmer should always redefine the <a href="../gameobjects/GameObject.html" title="class in gameobjects"><code>GameObject</code></a> and <a href="../playground/Playground.html" title="class in playground"><code>Playground</code></a> classes and implement new functionality there. To make a long story short<br></div> </section> <section class="summary"> <ul class="summary-list"> <!-- =========== FIELD SUMMARY =========== --> <li> <section class="field-summary" id="field-summary"> <h2>Field Summary</h2> <div class="caption"><span>Fields</span></div> <div class="summary-table three-column-summary"> <div class="table-header col-first">Modifier and Type</div> <div class="table-header col-second">Field</div> <div class="table-header col-last">Description</div> <div class="col-first even-row-color"><code>static int</code></div> <div class="col-second even-row-color"><code><a href="#SIZEX" class="member-name-link">SIZEX</a></code></div> <div class="col-last even-row-color"> <div class="block">Pixel width of Game GUI ( above 0)</div> </div> <div class="col-first odd-row-color"><code>static int</code></div> <div class="col-second odd-row-color"><code><a href="#SIZEY" class="member-name-link">SIZEY</a></code></div> <div class="col-last odd-row-color"> <div class="block">Pixel height of Game GUI (above 0)</div> </div> </div> </section> </li> <!-- ======== CONSTRUCTOR SUMMARY ======== --> <li> <section class="constructor-summary" id="constructor-summary"> <h2>Constructor Summary</h2> <div class="caption"><span>Constructors</span></div> <div class="summary-table two-column-summary"> <div class="table-header col-first">Constructor</div> <div class="table-header col-last">Description</div> <div class="col-constructor-name even-row-color"><code><a href="#%3Cinit%3E()" class="member-name-link">GameLoop</a>()</code></div> <div class="col-last even-row-color"> <div class="block">constructor which calls <code>defineLevels()</code>, which adds all levels of this game.</div> </div> </div> </section> </li> <!-- ========== METHOD SUMMARY =========== --> <li> <section class="method-summary" id="method-summary"> <h2>Method Summary</h2> <div id="method-summary-table"> <div class="table-tabs" role="tablist" aria-orientation="horizontal"><button id="method-summary-table-tab0" role="tab" aria-selected="true" aria-controls="method-summary-table.tabpanel" tabindex="0" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table', 3)" class="active-table-tab">All Methods</button><button id="method-summary-table-tab1" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab1', 3)" class="table-tab">Static Methods</button><button id="method-summary-table-tab2" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab2', 3)" class="table-tab">Instance Methods</button><button id="method-summary-table-tab4" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab4', 3)" class="table-tab">Concrete Methods</button></div> <div id="method-summary-table.tabpanel" role="tabpanel"> <div class="summary-table three-column-summary" aria-labelledby="method-summary-table-tab0"> <div class="table-header col-first">Modifier and Type</div> <div class="table-header col-second">Method</div> <div class="table-header col-last">Description</div> <div class="col-first even-row-color method-summary-table method-summary-table-tab1 method-summary-table-tab4"><code>static void</code></div> <div class="col-second even-row-color method-summary-table method-summary-table-tab1 method-summary-table-tab4"><code><a href="#main(java.lang.String%5B%5D)" class="member-name-link">main</a><wbr>(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a>[] args)</code></div> <div class="col-last even-row-color method-summary-table method-summary-table-tab1 method-summary-table-tab4"> <div class="block">main to start the whole application.</div> </div> <div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div> <div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#runGame(java.lang.String%5B%5D)" class="member-name-link">runGame</a><wbr>(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a>[] args)</code></div> <div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> <div class="block">loops over all <code>levels</code> and implements the game loop to update continuously the level during play time</div> </div> </div> </div> </div> <div class="inherited-list"> <h3 id="methods-inherited-from-class-java.lang.Object">Methods inherited from class java.lang.<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a></h3> <code><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#equals(java.lang.Object)" title="class or interface in java.lang" class="external-link">equals</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#getClass()" title="class or interface in java.lang" class="external-link">getClass</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#hashCode()" title="class or interface in java.lang" class="external-link">hashCode</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#notify()" title="class or interface in java.lang" class="external-link">notify</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#notifyAll()" title="class or interface in java.lang" class="external-link">notifyAll</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#toString()" title="class or interface in java.lang" class="external-link">toString</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait()" title="class or interface in java.lang" class="external-link">wait</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait(long)" title="class or interface in java.lang" class="external-link">wait</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait(long,int)" title="class or interface in java.lang" class="external-link">wait</a></code></div> </section> </li> </ul> </section> <section class="details"> <ul class="details-list"> <!-- ============ FIELD DETAIL =========== --> <li> <section class="field-details" id="field-detail"> <h2>Field Details</h2> <ul class="member-list"> <li> <section class="detail" id="SIZEX"> <h3>SIZEX</h3> <div class="member-signature"><span class="modifiers">public static</span> <span class="return-type">int</span> <span class="element-name">SIZEX</span></div> <div class="block">Pixel width of Game GUI ( above 0)</div> </section> </li> <li> <section class="detail" id="SIZEY"> <h3>SIZEY</h3> <div class="member-signature"><span class="modifiers">public static</span> <span class="return-type">int</span> <span class="element-name">SIZEY</span></div> <div class="block">Pixel height of Game GUI (above 0)</div> </section> </li> </ul> </section> </li> <!-- ========= CONSTRUCTOR DETAIL ======== --> <li> <section class="constructor-details" id="constructor-detail"> <h2>Constructor Details</h2> <ul class="member-list"> <li> <section class="detail" id="<init>()"> <h3>GameLoop</h3> <div class="member-signature"><span class="modifiers">public</span> <span class="element-name">GameLoop</span>()</div> <div class="block">constructor which calls <code>defineLevels()</code>, which adds all levels of this game.</div> </section> </li> </ul> </section> </li> <!-- ============ METHOD DETAIL ========== --> <li> <section class="method-details" id="method-detail"> <h2>Method Details</h2> <ul class="member-list"> <li> <section class="detail" id="runGame(java.lang.String[])"> <h3>runGame</h3> <div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">runGame</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a>[] args)</span> throws <span class="exceptions"><a href="https://docs.oracle.com/javase/8/docs/api/java/io/IOException.html" title="class or interface in java.io" class="external-link">IOException</a></span></div> <div class="block">loops over all <code>levels</code> and implements the game loop to update continuously the level during play time</div> <dl class="notes"> <dt>Parameters:</dt> <dd><code>args</code> - command line arguments forwarded (currently ignored)</dd> <dt>Throws:</dt> <dd><code><a href="https://docs.oracle.com/javase/8/docs/api/java/io/IOException.html" title="class or interface in java.io" class="external-link">IOException</a></code> - if hitghscore.txt cannot be written.</dd> </dl> </section> </li> <li> <section class="detail" id="main(java.lang.String[])"> <h3>main</h3> <div class="member-signature"><span class="modifiers">public static</span> <span class="return-type">void</span> <span class="element-name">main</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a>[] args)</span> throws <span class="exceptions"><a href="https://docs.oracle.com/javase/8/docs/api/java/io/IOException.html" title="class or interface in java.io" class="external-link">IOException</a></span></div> <div class="block">main to start the whole application. initializes the <code>levels</code> ArrayList of Playground instances (levels) to be played with one level <code>SpaceInvadersLevel</code> in constructor of <a href="#%3Cinit%3E()"><code>GameLoop()</code></a>.</div> <dl class="notes"> <dt>Parameters:</dt> <dd><code>args</code> - Java default command line args, forwarded to <a href="#runGame(java.lang.String%5B%5D)"><code>runGame(String[])</code></a></dd> <dt>Throws:</dt> <dd><code><a href="https://docs.oracle.com/javase/8/docs/api/java/io/IOException.html" title="class or interface in java.io" class="external-link">IOException</a></code> - in case highscore.txt cannot be written.</dd> </dl> </section> </li> </ul> </section> </li> </ul> </section> <!-- ========= END OF CLASS DATA ========= --> </main> </div> </div> </body> </html>
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