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  1. <!DOCTYPE HTML>
  2. <html lang="de">
  3. <head>
  4. <!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 -->
  5. <title>BreakoutLevelBase</title>
  6. <meta name="viewport" content="width=device-width, initial-scale=1">
  7. <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
  8. <meta name="dc.created" content="2022-05-27">
  9. <meta name="description" content="declaration: package: playground, class: BreakoutLevelBase">
  10. <meta name="generator" content="javadoc/ClassWriterImpl">
  11. <link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
  12. <link rel="stylesheet" type="text/css" href="../script-dir/jquery-ui.min.css" title="Style">
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  17. </head>
  18. <body class="class-declaration-page">
  19. <script type="text/javascript">var evenRowColor = "even-row-color";
  20. var oddRowColor = "odd-row-color";
  21. var tableTab = "table-tab";
  22. var activeTableTab = "active-table-tab";
  23. var pathtoroot = "../";
  24. loadScripts(document, 'script');</script>
  25. <noscript>
  26. <div>JavaScript is disabled on your browser.</div>
  27. </noscript>
  28. <div class="flex-box">
  29. <header role="banner" class="flex-header">
  30. <nav role="navigation">
  31. <!-- ========= START OF TOP NAVBAR ======= -->
  32. <div class="top-nav" id="navbar-top">
  33. <div class="skip-nav"><a href="#skip-navbar-top" title="Skip navigation links">Skip navigation links</a></div>
  34. <ul id="navbar-top-firstrow" class="nav-list" title="Navigation">
  35. <li><a href="../index.html">Overview</a></li>
  36. <li><a href="package-summary.html">Package</a></li>
  37. <li class="nav-bar-cell1-rev">Class</li>
  38. <li><a href="class-use/BreakoutLevelBase.html">Use</a></li>
  39. <li><a href="package-tree.html">Tree</a></li>
  40. <li><a href="../index-files/index-1.html">Index</a></li>
  41. <li><a href="../help-doc.html#class">Help</a></li>
  42. </ul>
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  44. <div class="sub-nav">
  45. <div>
  46. <ul class="sub-nav-list">
  47. <li>Summary:&nbsp;</li>
  48. <li>Nested&nbsp;|&nbsp;</li>
  49. <li><a href="#field-summary">Field</a>&nbsp;|&nbsp;</li>
  50. <li><a href="#constructor-summary">Constr</a>&nbsp;|&nbsp;</li>
  51. <li><a href="#method-summary">Method</a></li>
  52. </ul>
  53. <ul class="sub-nav-list">
  54. <li>Detail:&nbsp;</li>
  55. <li>Field&nbsp;|&nbsp;</li>
  56. <li><a href="#constructor-detail">Constr</a>&nbsp;|&nbsp;</li>
  57. <li><a href="#method-detail">Method</a></li>
  58. </ul>
  59. </div>
  60. <div class="nav-list-search"><label for="search-input">SEARCH:</label>
  61. <input type="text" id="search-input" value="search" disabled="disabled">
  62. <input type="reset" id="reset-button" value="reset" disabled="disabled">
  63. </div>
  64. </div>
  65. <!-- ========= END OF TOP NAVBAR ========= -->
  66. <span class="skip-nav" id="skip-navbar-top"></span></nav>
  67. </header>
  68. <div class="flex-content">
  69. <main role="main">
  70. <!-- ======== START OF CLASS DATA ======== -->
  71. <div class="header">
  72. <div class="sub-title"><span class="package-label-in-type">Package</span>&nbsp;<a href="package-summary.html">playground</a></div>
  73. <h1 title="Class BreakoutLevelBase" class="title">Class BreakoutLevelBase</h1>
  74. </div>
  75. <div class="inheritance" title="Inheritance Tree"><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">java.lang.Object</a>
  76. <div class="inheritance"><a href="Playground.html" title="class in playground">playground.Playground</a>
  77. <div class="inheritance">playground.BreakoutLevelBase</div>
  78. </div>
  79. </div>
  80. <section class="class-description" id="class-description">
  81. <hr>
  82. <div class="type-signature"><span class="modifiers">public abstract class </span><span class="element-name type-name-label">BreakoutLevelBase</span>
  83. <span class="extends-implements">extends <a href="Playground.html" title="class in playground">Playground</a></span></div>
  84. </section>
  85. <section class="summary">
  86. <ul class="summary-list">
  87. <!-- =========== FIELD SUMMARY =========== -->
  88. <li>
  89. <section class="field-summary" id="field-summary">
  90. <h2>Field Summary</h2>
  91. <div class="inherited-list">
  92. <h3 id="fields-inherited-from-class-playground.Playground">Fields inherited from class&nbsp;playground.<a href="Playground.html" title="class in playground">Playground</a></h3>
  93. <code><a href="Playground.html#FLAGS_ALL">FLAGS_ALL</a>, <a href="Playground.html#FLAGS_GLOBAL">FLAGS_GLOBAL</a>, <a href="Playground.html#FLAGS_LEVEL">FLAGS_LEVEL</a></code></div>
  94. </section>
  95. </li>
  96. <!-- ======== CONSTRUCTOR SUMMARY ======== -->
  97. <li>
  98. <section class="constructor-summary" id="constructor-summary">
  99. <h2>Constructor Summary</h2>
  100. <div class="caption"><span>Constructors</span></div>
  101. <div class="summary-table two-column-summary">
  102. <div class="table-header col-first">Constructor</div>
  103. <div class="table-header col-last">Description</div>
  104. <div class="col-constructor-name even-row-color"><code><a href="#%3Cinit%3E()" class="member-name-link">BreakoutLevelBase</a>()</code></div>
  105. <div class="col-last even-row-color">&nbsp;</div>
  106. </div>
  107. </section>
  108. </li>
  109. <!-- ========== METHOD SUMMARY =========== -->
  110. <li>
  111. <section class="method-summary" id="method-summary">
  112. <h2>Method Summary</h2>
  113. <div id="method-summary-table">
  114. <div class="table-tabs" role="tablist" aria-orientation="horizontal"><button id="method-summary-table-tab0" role="tab" aria-selected="true" aria-controls="method-summary-table.tabpanel" tabindex="0" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table', 3)" class="active-table-tab">All Methods</button><button id="method-summary-table-tab2" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab2', 3)" class="table-tab">Instance Methods</button><button id="method-summary-table-tab3" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab3', 3)" class="table-tab">Abstract Methods</button><button id="method-summary-table-tab4" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab4', 3)" class="table-tab">Concrete Methods</button></div>
  115. <div id="method-summary-table.tabpanel" role="tabpanel">
  116. <div class="summary-table three-column-summary" aria-labelledby="method-summary-table-tab0">
  117. <div class="table-header col-first">Modifier and Type</div>
  118. <div class="table-header col-second">Method</div>
  119. <div class="table-header col-last">Description</div>
  120. <div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
  121. <div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#applyGameLogic()" class="member-name-link">applyGameLogic</a>()</code></div>
  122. <div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
  123. <div class="block">checks for interactions between GameObjects; notably ball with ego and ball with brick.</div>
  124. </div>
  125. <div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>boolean</code></div>
  126. <div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#gameOver()" class="member-name-link">gameOver</a>()</code></div>
  127. <div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
  128. <div class="block">signals to game engine that the game has finished by game over. called every game loop. default
  129. implementation is always false.</div>
  130. </div>
  131. <div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>boolean</code></div>
  132. <div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#levelFinished()" class="member-name-link">levelFinished</a>()</code></div>
  133. <div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
  134. <div class="block">signals to game engine that the game has finished by success. called every game loop. default
  135. implementation is always false.</div>
  136. </div>
  137. <div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>int</code></div>
  138. <div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#preferredSizeX()" class="member-name-link">preferredSizeX</a>()</code></div>
  139. <div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
  140. <div class="block">Signal that the level has a size of 700x700 pixels.</div>
  141. </div>
  142. <div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>int</code></div>
  143. <div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#preferredSizeY()" class="member-name-link">preferredSizeY</a>()</code></div>
  144. <div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
  145. <div class="block">Signal that the level has a size of 700x700 pixels.</div>
  146. </div>
  147. <div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code>abstract void</code></div>
  148. <div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3"><code><a href="#prepareLevel(java.lang.String)" class="member-name-link">prepareLevel</a><wbr>(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a>&nbsp;level)</code></div>
  149. <div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab3">
  150. <div class="block">Prepares a generic Breakout-Type level.</div>
  151. </div>
  152. <div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div>
  153. <div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#redrawLevel(java.awt.Graphics2D)" class="member-name-link">redrawLevel</a><wbr>(<a href="https://docs.oracle.com/javase/8/docs/api/java/awt/Graphics2D.html" title="class or interface in java.awt" class="external-link">Graphics2D</a>&nbsp;g)</code></div>
  154. <div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
  155. <div class="block">unimplemented empty method called by game engine every loop.</div>
  156. </div>
  157. <div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>boolean</code></div>
  158. <div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#resetRequested()" class="member-name-link">resetRequested</a>()</code></div>
  159. <div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4">
  160. <div class="block">signals to game engine that the game has been requested to be reseted (restart). called every
  161. game loop. default implementation is always false.</div>
  162. </div>
  163. </div>
  164. </div>
  165. </div>
  166. <div class="inherited-list">
  167. <h3 id="methods-inherited-from-class-playground.Playground">Methods inherited from class&nbsp;playground.<a href="Playground.html" title="class in playground">Playground</a></h3>
  168. <code><a href="Playground.html#addObject(gameobjects.GameObject)">addObject</a>, <a href="Playground.html#addObjectNow(gameobjects.GameObject)">addObjectNow</a>, <a href="Playground.html#collectObjects(java.lang.String,boolean)">collectObjects</a>, <a href="Playground.html#deleteObject(java.lang.String)">deleteObject</a>, <a href="Playground.html#deleteObjectNow(java.lang.String)">deleteObjectNow</a>, <a href="Playground.html#getGameTime()">getGameTime</a>, <a href="Playground.html#getGlobalFlag(java.lang.String)">getGlobalFlag</a>, <a href="Playground.html#getKeyEvents()">getKeyEvents</a>, <a href="Playground.html#getLevelFlag(java.lang.String)">getLevelFlag</a>, <a href="Playground.html#getMouseEvents()">getMouseEvents</a>, <a href="Playground.html#getObject(java.lang.String)">getObject</a>, <a href="Playground.html#getOrCreateGlobalFlag(java.lang.String,java.lang.Object)">getOrCreateGlobalFlag</a>, <a href="Playground.html#getOrCreateLevelFlag(java.lang.String,java.lang.Object)">getOrCreateLevelFlag</a>, <a href="Playground.html#getSizeX()">getSizeX</a>, <a href="Playground.html#getSizeY()">getSizeY</a>, <a href="Playground.html#getTimestep()">getTimestep</a>, <a href="Playground.html#isPaused()">isPaused</a>, <a href="Playground.html#processKeyEvents(java.util.Stack)">processKeyEvents</a>, <a href="Playground.html#processMouseEvents(java.util.Stack)">processMouseEvents</a>, <a href="Playground.html#redraw(java.awt.Graphics2D)">redraw</a>, <a href="Playground.html#reset()">reset</a>, <a href="Playground.html#resetFlags(int)">resetFlags</a>, <a href="Playground.html#setGameTime(double)">setGameTime</a>, <a href="Playground.html#setGlobalFlag(java.lang.String,java.lang.Object)">setGlobalFlag</a>, <a href="Playground.html#setLevelFlag(java.lang.String,java.lang.Object)">setLevelFlag</a>, <a href="Playground.html#setPaused(boolean)">setPaused</a>, <a href="Playground.html#setTimestep(double)">setTimestep</a>, <a href="Playground.html#togglePause()">togglePause</a>, <a href="Playground.html#updateObjects()">updateObjects</a></code></div>
  169. <div class="inherited-list">
  170. <h3 id="methods-inherited-from-class-java.lang.Object">Methods inherited from class&nbsp;java.lang.<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a></h3>
  171. <code><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#equals(java.lang.Object)" title="class or interface in java.lang" class="external-link">equals</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#getClass()" title="class or interface in java.lang" class="external-link">getClass</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#hashCode()" title="class or interface in java.lang" class="external-link">hashCode</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#notify()" title="class or interface in java.lang" class="external-link">notify</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#notifyAll()" title="class or interface in java.lang" class="external-link">notifyAll</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#toString()" title="class or interface in java.lang" class="external-link">toString</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait()" title="class or interface in java.lang" class="external-link">wait</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait(long)" title="class or interface in java.lang" class="external-link">wait</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait(long,int)" title="class or interface in java.lang" class="external-link">wait</a></code></div>
  172. </section>
  173. </li>
  174. </ul>
  175. </section>
  176. <section class="details">
  177. <ul class="details-list">
  178. <!-- ========= CONSTRUCTOR DETAIL ======== -->
  179. <li>
  180. <section class="constructor-details" id="constructor-detail">
  181. <h2>Constructor Details</h2>
  182. <ul class="member-list">
  183. <li>
  184. <section class="detail" id="&lt;init&gt;()">
  185. <h3>BreakoutLevelBase</h3>
  186. <div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="element-name">BreakoutLevelBase</span>()</div>
  187. </section>
  188. </li>
  189. </ul>
  190. </section>
  191. </li>
  192. <!-- ============ METHOD DETAIL ========== -->
  193. <li>
  194. <section class="method-details" id="method-detail">
  195. <h2>Method Details</h2>
  196. <ul class="member-list">
  197. <li>
  198. <section class="detail" id="gameOver()">
  199. <h3>gameOver</h3>
  200. <div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">boolean</span>&nbsp;<span class="element-name">gameOver</span>()</div>
  201. <div class="block">signals to game engine that the game has finished by game over. called every game loop. default
  202. implementation is always false.</div>
  203. <dl class="notes">
  204. <dt>Specified by:</dt>
  205. <dd><code><a href="Playground.html#gameOver()">gameOver</a></code>&nbsp;in class&nbsp;<code><a href="Playground.html" title="class in playground">Playground</a></code></dd>
  206. <dt>Returns:</dt>
  207. <dd>false</dd>
  208. </dl>
  209. </section>
  210. </li>
  211. <li>
  212. <section class="detail" id="levelFinished()">
  213. <h3>levelFinished</h3>
  214. <div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">boolean</span>&nbsp;<span class="element-name">levelFinished</span>()</div>
  215. <div class="block">signals to game engine that the game has finished by success. called every game loop. default
  216. implementation is always false.</div>
  217. <dl class="notes">
  218. <dt>Specified by:</dt>
  219. <dd><code><a href="Playground.html#levelFinished()">levelFinished</a></code>&nbsp;in class&nbsp;<code><a href="Playground.html" title="class in playground">Playground</a></code></dd>
  220. <dt>Returns:</dt>
  221. <dd>false</dd>
  222. </dl>
  223. </section>
  224. </li>
  225. <li>
  226. <section class="detail" id="resetRequested()">
  227. <h3>resetRequested</h3>
  228. <div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">boolean</span>&nbsp;<span class="element-name">resetRequested</span>()</div>
  229. <div class="block">signals to game engine that the game has been requested to be reseted (restart). called every
  230. game loop. default implementation is always false.</div>
  231. <dl class="notes">
  232. <dt>Returns:</dt>
  233. <dd>false</dd>
  234. </dl>
  235. </section>
  236. </li>
  237. <li>
  238. <section class="detail" id="redrawLevel(java.awt.Graphics2D)">
  239. <h3>redrawLevel</h3>
  240. <div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">void</span>&nbsp;<span class="element-name">redrawLevel</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/javase/8/docs/api/java/awt/Graphics2D.html" title="class or interface in java.awt" class="external-link">Graphics2D</a>&nbsp;g)</span></div>
  241. <div class="block">unimplemented empty method called by game engine every loop.</div>
  242. <dl class="notes">
  243. <dt>Specified by:</dt>
  244. <dd><code><a href="Playground.html#redrawLevel(java.awt.Graphics2D)">redrawLevel</a></code>&nbsp;in class&nbsp;<code><a href="Playground.html" title="class in playground">Playground</a></code></dd>
  245. <dt>Parameters:</dt>
  246. <dd><code>g</code> - Graphics2D abstract drawing object of java Swing, used to carry out all drawing
  247. operations.</dd>
  248. </dl>
  249. </section>
  250. </li>
  251. <li>
  252. <section class="detail" id="preferredSizeX()">
  253. <h3>preferredSizeX</h3>
  254. <div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">int</span>&nbsp;<span class="element-name">preferredSizeX</span>()</div>
  255. <div class="block">Signal that the level has a size of 700x700 pixels.</div>
  256. <dl class="notes">
  257. <dt>Specified by:</dt>
  258. <dd><code><a href="Playground.html#preferredSizeX()">preferredSizeX</a></code>&nbsp;in class&nbsp;<code><a href="Playground.html" title="class in playground">Playground</a></code></dd>
  259. <dt>Returns:</dt>
  260. <dd>x size of level 700</dd>
  261. </dl>
  262. </section>
  263. </li>
  264. <li>
  265. <section class="detail" id="preferredSizeY()">
  266. <h3>preferredSizeY</h3>
  267. <div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">int</span>&nbsp;<span class="element-name">preferredSizeY</span>()</div>
  268. <div class="block">Signal that the level has a size of 700x700 pixels.</div>
  269. <dl class="notes">
  270. <dt>Specified by:</dt>
  271. <dd><code><a href="Playground.html#preferredSizeY()">preferredSizeY</a></code>&nbsp;in class&nbsp;<code><a href="Playground.html" title="class in playground">Playground</a></code></dd>
  272. <dt>Returns:</dt>
  273. <dd>y size of level 700</dd>
  274. </dl>
  275. </section>
  276. </li>
  277. <li>
  278. <section class="detail" id="applyGameLogic()">
  279. <h3>applyGameLogic</h3>
  280. <div class="member-signature"><span class="modifiers">public</span>&nbsp;<span class="return-type">void</span>&nbsp;<span class="element-name">applyGameLogic</span>()</div>
  281. <div class="block">checks for interactions between GameObjects; notably ball with ego and ball with brick.
  282. In case of detected collisions, it calls either <code>actionIfBallHitsBrick(GameObject, GameObject)</code>
  283. or <code>actionIfBallHitsEgo(GameObject, GameObject)</code>.
  284. Called every game loop.</div>
  285. <dl class="notes">
  286. <dt>Specified by:</dt>
  287. <dd><code><a href="Playground.html#applyGameLogic()">applyGameLogic</a></code>&nbsp;in class&nbsp;<code><a href="Playground.html" title="class in playground">Playground</a></code></dd>
  288. </dl>
  289. </section>
  290. </li>
  291. <li>
  292. <section class="detail" id="prepareLevel(java.lang.String)">
  293. <h3>prepareLevel</h3>
  294. <div class="member-signature"><span class="modifiers">public abstract</span>&nbsp;<span class="return-type">void</span>&nbsp;<span class="element-name">prepareLevel</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html" title="class or interface in java.lang" class="external-link">String</a>&nbsp;level)</span></div>
  295. <div class="block">Prepares a generic Breakout-Type level. This method relies on the methods <code>createEgoObject()</code>,
  296. <code>createBall()</code> and <code>createBrick(int, int)</code>, among others, which are meant to be overwritten
  297. in subclasses. <br>
  298. Attention: the attributes <code>ball</code> and <code>ego</code> need to be set properly to GameObject
  299. instances when implementing this method <a href="#prepareLevel(java.lang.String)"><code>prepareLevel(String)</code></a>.</div>
  300. <dl class="notes">
  301. <dt>Specified by:</dt>
  302. <dd><code><a href="Playground.html#prepareLevel(java.lang.String)">prepareLevel</a></code>&nbsp;in class&nbsp;<code><a href="Playground.html" title="class in playground">Playground</a></code></dd>
  303. <dt>Parameters:</dt>
  304. <dd><code>level</code> - String passes by the game engine (not used currently and can be ignored).</dd>
  305. </dl>
  306. </section>
  307. </li>
  308. </ul>
  309. </section>
  310. </li>
  311. </ul>
  312. </section>
  313. <!-- ========= END OF CLASS DATA ========= -->
  314. </main>
  315. </div>
  316. </div>
  317. </body>
  318. </html>