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<!DOCTYPE HTML> <html lang="de"> <head> <!-- Generated by javadoc (17) on Fri May 27 21:55:02 CEST 2022 --> <title>collider</title> <meta name="viewport" content="width=device-width, initial-scale=1"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <meta name="dc.created" content="2022-05-27"> <meta name="description" content="declaration: package: collider"> <meta name="generator" content="javadoc/PackageWriterImpl"> <link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style"> <link rel="stylesheet" type="text/css" href="../script-dir/jquery-ui.min.css" title="Style"> <link rel="stylesheet" type="text/css" href="../jquery-ui.overrides.css" title="Style"> <script type="text/javascript" src="../script.js"></script> <script type="text/javascript" src="../script-dir/jquery-3.5.1.min.js"></script> <script type="text/javascript" src="../script-dir/jquery-ui.min.js"></script> </head> <body class="package-declaration-page"> <script type="text/javascript">var pathtoroot = "../"; loadScripts(document, 'script');</script> <noscript> <div>JavaScript is disabled on your browser.</div> </noscript> <div class="flex-box"> <header role="banner" class="flex-header"> <nav role="navigation"> <!-- ========= START OF TOP NAVBAR ======= --> <div class="top-nav" id="navbar-top"> <div class="skip-nav"><a href="#skip-navbar-top" title="Skip navigation links">Skip navigation links</a></div> <ul id="navbar-top-firstrow" class="nav-list" title="Navigation"> <li><a href="../index.html">Overview</a></li> <li class="nav-bar-cell1-rev">Package</li> <li>Class</li> <li><a href="package-use.html">Use</a></li> <li><a href="package-tree.html">Tree</a></li> <li><a href="../index-files/index-1.html">Index</a></li> <li><a href="../help-doc.html#package">Help</a></li> </ul> </div> <div class="sub-nav"> <div> <ul class="sub-nav-list"> <li>Package: </li> <li><a href="#package-description">Description</a> | </li> <li>Related Packages | </li> <li><a href="#class-summary">Classes and Interfaces</a></li> </ul> </div> <div class="nav-list-search"><label for="search-input">SEARCH:</label> <input type="text" id="search-input" value="search" disabled="disabled"> <input type="reset" id="reset-button" value="reset" disabled="disabled"> </div> </div> <!-- ========= END OF TOP NAVBAR ========= --> <span class="skip-nav" id="skip-navbar-top"></span></nav> </header> <div class="flex-content"> <main role="main"> <div class="header"> <h1 title="Package collider" class="title">Package collider</h1> </div> <hr> <div class="package-signature">package <span class="element-name">collider</span></div> <section class="package-description" id="package-description"> <div class="block">The package contains classes implementing a 'bounding box' area around game objects. <br> The abstract base class <a href="Collider.html" title="class in collider"><code>Collider</code></a> provides the abstract method <a href="Collider.html#collidesWith(collider.Collider)"><code>Collider.collidesWith(Collider)</code></a>, which needs to be implemented by child classes to detect and decide whether or not an object with such instance really collides with the other. <a href="Collider.html" title="class in collider"><code>Collider</code></a> instances are to be used for game objects (<a href="../gameobjects/package-summary.html"><code>gameobjects</code></a>); see constructors.<br> The benefit of seperating Colliders from visual representations is that the area for collisions can be smaller/bigger/other shape to improve game play experience.</div> </section> <section class="summary"> <ul class="summary-list"> <li> <div id="class-summary"> <div class="caption"><span>Classes</span></div> <div class="summary-table two-column-summary"> <div class="table-header col-first">Class</div> <div class="table-header col-last">Description</div> <div class="col-first even-row-color class-summary class-summary-tab2"><a href="CircleCollider.html" title="class in collider">CircleCollider</a></div> <div class="col-last even-row-color class-summary class-summary-tab2"> <div class="block">Collider for round objects</div> </div> <div class="col-first odd-row-color class-summary class-summary-tab2"><a href="Collider.html" title="class in collider">Collider</a></div> <div class="col-last odd-row-color class-summary class-summary-tab2"> <div class="block">abstract base class for all Colliders to detect collisions between GameObjects</div> </div> <div class="col-first even-row-color class-summary class-summary-tab2"><a href="RectCollider.html" title="class in collider">RectCollider</a></div> <div class="col-last even-row-color class-summary class-summary-tab2"> <div class="block">a <a href="Collider.html" title="class in collider"><code>Collider</code></a> for Rectangles, usually used for <a href="../gameobjects/RectObject.html" title="class in gameobjects"><code>RectObject</code></a> instances.</div> </div> </div> </div> </li> </ul> </section> </main> </div> </div> </body> </html>
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