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package playground;
import java.awt.Color; import gameobjects.*;
public class BreakoutLevel3 extends BreakoutLevel2 { @Override public void prepareLevel(String level) { this.setLevelFlag("points", 0); super.setGlobalFlag("lives", 3); TextObject points = new TextObject("Counter", this, 50D, 10D, 0D, 0D, "Points: "+ this.getLevelFlag("points").toString(), 20, Color.BLACK); this.addObject(points); TextObject lives = new TextObject("Counter2", this, 600D, 10D, 0D, 0D, "Lives: "+ super.getGlobalFlag("lives").toString(), 20, Color.GREEN); this.addObject(lives); super.prepareLevel(level); } @Override protected void actionIfBallHitsBrick(GameObject ball, GameObject brick) { super.actionIfBallHitsBrick(ball, brick); int newPoints = Integer.valueOf(this.getLevelFlag("points").toString()) + 10; this.setLevelFlag("points", newPoints); this.addObject(new TextObject("Counter", this, 50D, 10D, 0D, 0D, "Points: "+ this.getLevelFlag("points").toString(), 20, Color.BLACK)); } @Override public void applyGameLogic() { super.applyGameLogic(); if(ball.getY() > ego.getY()) { int newLives = Integer.valueOf(super.getGlobalFlag("lives").toString()) - 1; super.setGlobalFlag("newLives", newLives); this.addObject(new TextObject("Counter2", this, 600D, 10D, 0D, 0D, "Lives: "+ super.getGlobalFlag("newLives").toString(), 20, Color.GREEN)); } } }
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