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<!DOCTYPE HTML> <html lang="de"> <head> <!-- Generated by javadoc (17) on Fri Jun 17 12:42:43 CEST 2022 --> <title>CollisionAwareEgoController</title> <meta name="viewport" content="width=device-width, initial-scale=1"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <meta name="dc.created" content="2022-06-17"> <meta name="description" content="declaration: package: controller, class: CollisionAwareEgoController"> <meta name="generator" content="javadoc/ClassWriterImpl"> <link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style"> <link rel="stylesheet" type="text/css" href="../script-dir/jquery-ui.min.css" title="Style"> <link rel="stylesheet" type="text/css" href="../jquery-ui.overrides.css" title="Style"> <script type="text/javascript" src="../script.js"></script> <script type="text/javascript" src="../script-dir/jquery-3.5.1.min.js"></script> <script type="text/javascript" src="../script-dir/jquery-ui.min.js"></script> </head> <body class="class-declaration-page"> <script type="text/javascript">var evenRowColor = "even-row-color"; var oddRowColor = "odd-row-color"; var tableTab = "table-tab"; var activeTableTab = "active-table-tab"; var pathtoroot = "../"; loadScripts(document, 'script');</script> <noscript> <div>JavaScript is disabled on your browser.</div> </noscript> <div class="flex-box"> <header role="banner" class="flex-header"> <nav role="navigation"> <!-- ========= START OF TOP NAVBAR ======= --> <div class="top-nav" id="navbar-top"> <div class="skip-nav"><a href="#skip-navbar-top" title="Skip navigation links">Skip navigation links</a></div> <ul id="navbar-top-firstrow" class="nav-list" title="Navigation"> <li><a href="../index.html">Overview</a></li> <li><a href="package-summary.html">Package</a></li> <li class="nav-bar-cell1-rev">Class</li> <li><a href="class-use/CollisionAwareEgoController.html">Use</a></li> <li><a href="package-tree.html">Tree</a></li> <li><a href="../index-files/index-1.html">Index</a></li> <li><a href="../help-doc.html#class">Help</a></li> </ul> </div> <div class="sub-nav"> <div> <ul class="sub-nav-list"> <li>Summary: </li> <li>Nested | </li> <li>Field | </li> <li><a href="#constructor-summary">Constr</a> | </li> <li><a href="#method-summary">Method</a></li> </ul> <ul class="sub-nav-list"> <li>Detail: </li> <li>Field | </li> <li><a href="#constructor-detail">Constr</a> | </li> <li><a href="#method-detail">Method</a></li> </ul> </div> <div class="nav-list-search"><label for="search-input">SEARCH:</label> <input type="text" id="search-input" value="search" disabled="disabled"> <input type="reset" id="reset-button" value="reset" disabled="disabled"> </div> </div> <!-- ========= END OF TOP NAVBAR ========= --> <span class="skip-nav" id="skip-navbar-top"></span></nav> </header> <div class="flex-content"> <main role="main"> <!-- ======== START OF CLASS DATA ======== --> <div class="header"> <div class="sub-title"><span class="package-label-in-type">Package</span> <a href="package-summary.html">controller</a></div> <h1 title="Class CollisionAwareEgoController" class="title">Class CollisionAwareEgoController</h1> </div> <div class="inheritance" title="Inheritance Tree"><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">java.lang.Object</a> <div class="inheritance"><a href="ObjectController.html" title="class in controller">controller.ObjectController</a> <div class="inheritance"><a href="EgoController.html" title="class in controller">controller.EgoController</a> <div class="inheritance">controller.CollisionAwareEgoController</div> </div> </div> </div> <section class="class-description" id="class-description"> <hr> <div class="type-signature"><span class="modifiers">public class </span><span class="element-name type-name-label">CollisionAwareEgoController</span> <span class="extends-implements">extends <a href="EgoController.html" title="class in controller">EgoController</a></span></div> <div class="block">An EgoController which cannot move through obstacle objects (is collission aware). Only respects GameObjects that have the String 'obstacle' in their name.</div> </section> <section class="summary"> <ul class="summary-list"> <!-- ======== CONSTRUCTOR SUMMARY ======== --> <li> <section class="constructor-summary" id="constructor-summary"> <h2>Constructor Summary</h2> <div class="caption"><span>Constructors</span></div> <div class="summary-table two-column-summary"> <div class="table-header col-first">Constructor</div> <div class="table-header col-last">Description</div> <div class="col-constructor-name even-row-color"><code><a href="#%3Cinit%3E(double)" class="member-name-link">CollisionAwareEgoController</a><wbr>(double egoRad)</code></div> <div class="col-last even-row-color"> </div> <div class="col-constructor-name odd-row-color"><code><a href="#%3Cinit%3E(double,java.io.File)" class="member-name-link">CollisionAwareEgoController</a><wbr>(double egoRad, <a href="https://docs.oracle.com/javase/8/docs/api/java/io/File.html" title="class or interface in java.io" class="external-link">File</a> soundOnShot)</code></div> <div class="col-last odd-row-color"> </div> </div> </section> </li> <!-- ========== METHOD SUMMARY =========== --> <li> <section class="method-summary" id="method-summary"> <h2>Method Summary</h2> <div id="method-summary-table"> <div class="table-tabs" role="tablist" aria-orientation="horizontal"><button id="method-summary-table-tab0" role="tab" aria-selected="true" aria-controls="method-summary-table.tabpanel" tabindex="0" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table', 3)" class="active-table-tab">All Methods</button><button id="method-summary-table-tab2" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab2', 3)" class="table-tab">Instance Methods</button><button id="method-summary-table-tab4" role="tab" aria-selected="false" aria-controls="method-summary-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('method-summary-table', 'method-summary-table-tab4', 3)" class="table-tab">Concrete Methods</button></div> <div id="method-summary-table.tabpanel" role="tabpanel"> <div class="summary-table three-column-summary" aria-labelledby="method-summary-table-tab0"> <div class="table-header col-first">Modifier and Type</div> <div class="table-header col-second">Method</div> <div class="table-header col-last">Description</div> <div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div> <div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#onSpace(java.awt.event.KeyEvent,gameobjects.GameObject)" class="member-name-link">onSpace</a><wbr>(<a href="https://docs.oracle.com/javase/8/docs/api/java/awt/event/KeyEvent.html" title="class or interface in java.awt.event" class="external-link">KeyEvent</a> e, <a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a> ego)</code></div> <div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> <div class="block">calls superclass <a href="EgoController.html#onSpace(java.awt.event.KeyEvent,gameobjects.GameObject)"><code>EgoController.onSpace(KeyEvent, GameObject)</code></a> only, if the time elapsed since last pressing of space is above 0.1 ms.</div> </div> <div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div> <div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#restoreDynamicState()" class="member-name-link">restoreDynamicState</a>()</code></div> <div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> <div class="block">Restores formally saved values of x,y position and speed vx,vy from attributes back to the ego object.</div> </div> <div class="col-first even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>void</code></div> <div class="col-second even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#saveDynamicState()" class="member-name-link">saveDynamicState</a>()</code></div> <div class="col-last even-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> <div class="block">Copies current values of x,y position and speed vx,vy into attributes.</div> </div> <div class="col-first odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code>boolean</code></div> <div class="col-second odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"><code><a href="#stopObject()" class="member-name-link">stopObject</a>()</code></div> <div class="col-last odd-row-color method-summary-table method-summary-table-tab2 method-summary-table-tab4"> <div class="block">extends parent class implementation by a check whether or not the ego object collides with any other "obstacle" object.</div> </div> </div> </div> </div> <div class="inherited-list"> <h3 id="methods-inherited-from-class-controller.EgoController">Methods inherited from class controller.<a href="EgoController.html" title="class in controller">EgoController</a></h3> <code><a href="EgoController.html#onDown(java.awt.event.KeyEvent,gameobjects.GameObject)">onDown</a>, <a href="EgoController.html#onLeft(java.awt.event.KeyEvent,gameobjects.GameObject)">onLeft</a>, <a href="EgoController.html#onRight(java.awt.event.KeyEvent,gameobjects.GameObject)">onRight</a>, <a href="EgoController.html#onStop(java.awt.event.KeyEvent,gameobjects.GameObject)">onStop</a>, <a href="EgoController.html#onUp(java.awt.event.KeyEvent,gameobjects.GameObject)">onUp</a>, <a href="EgoController.html#updateObject()">updateObject</a></code></div> <div class="inherited-list"> <h3 id="methods-inherited-from-class-controller.ObjectController">Methods inherited from class controller.<a href="ObjectController.html" title="class in controller">ObjectController</a></h3> <code><a href="ObjectController.html#applySpeedVector()">applySpeedVector</a>, <a href="ObjectController.html#getPlayground()">getPlayground</a>, <a href="ObjectController.html#getTimestep()">getTimestep</a>, <a href="ObjectController.html#getVX()">getVX</a>, <a href="ObjectController.html#getVY()">getVY</a>, <a href="ObjectController.html#getX()">getX</a>, <a href="ObjectController.html#getY()">getY</a>, <a href="ObjectController.html#setDummy(java.lang.String)">setDummy</a>, <a href="ObjectController.html#setObject(gameobjects.GameObject)">setObject</a>, <a href="ObjectController.html#setPlayground(playground.Playground)">setPlayground</a>, <a href="ObjectController.html#setVX(double)">setVX</a>, <a href="ObjectController.html#setVY(double)">setVY</a>, <a href="ObjectController.html#setX(double)">setX</a>, <a href="ObjectController.html#setY(double)">setY</a></code></div> <div class="inherited-list"> <h3 id="methods-inherited-from-class-java.lang.Object">Methods inherited from class java.lang.<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html" title="class or interface in java.lang" class="external-link">Object</a></h3> <code><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#equals(java.lang.Object)" title="class or interface in java.lang" class="external-link">equals</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#getClass()" title="class or interface in java.lang" class="external-link">getClass</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#hashCode()" title="class or interface in java.lang" class="external-link">hashCode</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#notify()" title="class or interface in java.lang" class="external-link">notify</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#notifyAll()" title="class or interface in java.lang" class="external-link">notifyAll</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#toString()" title="class or interface in java.lang" class="external-link">toString</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait()" title="class or interface in java.lang" class="external-link">wait</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait(long)" title="class or interface in java.lang" class="external-link">wait</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html#wait(long,int)" title="class or interface in java.lang" class="external-link">wait</a></code></div> </section> </li> </ul> </section> <section class="details"> <ul class="details-list"> <!-- ========= CONSTRUCTOR DETAIL ======== --> <li> <section class="constructor-details" id="constructor-detail"> <h2>Constructor Details</h2> <ul class="member-list"> <li> <section class="detail" id="<init>(double)"> <h3>CollisionAwareEgoController</h3> <div class="member-signature"><span class="modifiers">public</span> <span class="element-name">CollisionAwareEgoController</span><wbr><span class="parameters">(double egoRad)</span></div> <dl class="notes"> <dt>Parameters:</dt> <dd><code>egoRad</code> - radius of ego object to be used.</dd> </dl> </section> </li> <li> <section class="detail" id="<init>(double,java.io.File)"> <h3>CollisionAwareEgoController</h3> <div class="member-signature"><span class="modifiers">public</span> <span class="element-name">CollisionAwareEgoController</span><wbr><span class="parameters">(double egoRad, <a href="https://docs.oracle.com/javase/8/docs/api/java/io/File.html" title="class or interface in java.io" class="external-link">File</a> soundOnShot)</span></div> <dl class="notes"> <dt>Parameters:</dt> <dd><code>egoRad</code> - radius of ego object to be used.</dd> <dd><code>soundOnShot</code> - WAV file to be played on shot</dd> </dl> </section> </li> </ul> </section> </li> <!-- ============ METHOD DETAIL ========== --> <li> <section class="method-details" id="method-detail"> <h2>Method Details</h2> <ul class="member-list"> <li> <section class="detail" id="saveDynamicState()"> <h3>saveDynamicState</h3> <div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">saveDynamicState</span>()</div> <div class="block">Copies current values of x,y position and speed vx,vy into attributes. These can be restored by call to <a href="#restoreDynamicState()"><code>restoreDynamicState()</code></a>.</div> </section> </li> <li> <section class="detail" id="restoreDynamicState()"> <h3>restoreDynamicState</h3> <div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">restoreDynamicState</span>()</div> <div class="block">Restores formally saved values of x,y position and speed vx,vy from attributes back to the ego object. These values should have been stored before by a call to <a href="#saveDynamicState()"><code>saveDynamicState()</code></a>, otherwise all values will be 0.00.</div> </section> </li> <li> <section class="detail" id="stopObject()"> <h3>stopObject</h3> <div class="member-signature"><span class="modifiers">public</span> <span class="return-type">boolean</span> <span class="element-name">stopObject</span>()</div> <div class="block">extends parent class implementation by a check whether or not the ego object collides with any other "obstacle" object. If yes, the position stays fixed (by using <a href="#saveDynamicState()"><code>saveDynamicState()</code></a> and <a href="#restoreDynamicState()"><code>restoreDynamicState()</code></a>.</div> <dl class="notes"> <dt>Overrides:</dt> <dd><code><a href="EgoController.html#stopObject()">stopObject</a></code> in class <code><a href="EgoController.html" title="class in controller">EgoController</a></code></dd> <dt>Returns:</dt> <dd>true if the object reached the boundaries of the level, false otherwise.</dd> </dl> </section> </li> <li> <section class="detail" id="onSpace(java.awt.event.KeyEvent,gameobjects.GameObject)"> <h3>onSpace</h3> <div class="member-signature"><span class="modifiers">public</span> <span class="return-type">void</span> <span class="element-name">onSpace</span><wbr><span class="parameters">(<a href="https://docs.oracle.com/javase/8/docs/api/java/awt/event/KeyEvent.html" title="class or interface in java.awt.event" class="external-link">KeyEvent</a> e, <a href="../gameobjects/GameObject.html" title="class in gameobjects">GameObject</a> ego)</span></div> <div class="block">calls superclass <a href="EgoController.html#onSpace(java.awt.event.KeyEvent,gameobjects.GameObject)"><code>EgoController.onSpace(KeyEvent, GameObject)</code></a> only, if the time elapsed since last pressing of space is above 0.1 ms.</div> <dl class="notes"> <dt>Overrides:</dt> <dd><code><a href="EgoController.html#onSpace(java.awt.event.KeyEvent,gameobjects.GameObject)">onSpace</a></code> in class <code><a href="EgoController.html" title="class in controller">EgoController</a></code></dd> <dt>Parameters:</dt> <dd><code>e</code> - KeyEvent of the space key</dd> <dd><code>ego</code> - EgoObject instance (used to determine position of shot object's start)</dd> </dl> </section> </li> </ul> </section> </li> </ul> </section> <!-- ========= END OF CLASS DATA ========= --> </main> </div> </div> </body> </html>
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