package base; import java.io.IOException; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import playground.*; /** * main class to start a game with only one level. * */ public class BreakoutGame extends GameLoop { private static Logger logger = LogManager.getLogger(BreakoutGame.class); /** * adds only one level to play ({@link playground.LevelBreakout1}). */ @Override public void defineLevels() { this.resetLevels(); // removes Level1 added by superclass constructor this.addLevel(new BreakoutLevel3()); // sorry for the git conflict this may cause! this.addLevel(new BreakoutLevel2()); this.addLevel(new BreakoutLevel1()); // FIXME add this as soon as your level exists } /** * starts this game. * * @param args command line parameters (forwarded to {@link GameLoop#runGame(String[])}). * @throws IOException if highscore.txt file cannot be written or accessed, the exception is * thrown (and game ends). */ public static void main(String[] args) throws IOException { GameLoop myGame = new BreakoutGame(); logger.info("BreakoutGame program started."); myGame.runGame(args); } }