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@ -11,11 +11,12 @@ public class Game { |
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public static void main(String[] args) throws InterruptedException { |
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Game g = new Game(); |
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Player winner; |
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clearScreen(); |
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while(true){ |
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for (Player p : g.players) { |
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int c = 0; |
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int dice; |
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System.out.println("Spieler " + p.name + " an der Reihe."); |
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System.out.println(g.printGameboard(g, p)); |
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do { |
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int figId; |
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dice = p.rollDice(); |
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@ -28,6 +29,8 @@ public class Game { |
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figId = p.choose(usableFigures); |
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} while(figId == -1); |
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g.setFigure(figId, dice, p, g); |
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clearScreen(); |
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System.out.println(g.printGameboard(g, p)); |
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} |
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} while (g.checkDice(dice, p, c)); |
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if(p.checkGameWin(p.figures)) { |
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@ -35,6 +38,8 @@ public class Game { |
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System.out.println("Spieler " + winner.name + " gewinnt!"); |
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exit(42); |
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} |
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TimeUnit.SECONDS.sleep(1L); |
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clearScreen(); |
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} |
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} |
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} |
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@ -126,7 +131,7 @@ public class Game { |
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if(p.checkFigureInBase(p.figures) > 0 && dice == 6){ |
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if(g.checkFieldClear(p.startPos, p, g) == 2) { |
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return f.getPosition() == p.startPos; //TODO Wenn Figur auf Startpos von anderer Figur blockiert ist |
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return f.getPosition() == p.startPos; |
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} |
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return f.getPosition() == -1; |
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} else if (f.getPosition() <= p.jumpToHome && (f.getPosition() + dice) > p.jumpToHome) { |
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@ -135,7 +140,9 @@ public class Game { |
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} else { |
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return false; |
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} |
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} else if(f.getPosition() != -1) { |
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} else if(f.getPosition() >= p.startHome && (f.getPosition() + dice) < p.startHome + 4) { |
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return g.checkFieldClear(f.getPosition() + dice, p, g) == 0; |
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} else if(f.getPosition() != -1 && f.getPosition() < 40) { |
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return g.checkFieldClear((f.getPosition() + dice) % 40, p, g) != 2; |
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} |
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return false; |
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@ -151,21 +158,23 @@ public class Game { |
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*/ |
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public int setFigure(int figId, int dice, Player p, Game g) { |
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int preCalculated; |
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if(p.figures.get(figId).getPosition() == -1) { |
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if (p.figures.get(figId).getPosition() == -1) { |
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preCalculated = p.startPos; |
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} else { |
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} else if (p.figures.get(figId).getPosition() <= p.jumpToHome && (p.figures.get(figId).getPosition() + dice) > p.jumpToHome) { |
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preCalculated = p.startHome + (dice - (p.jumpToHome - p.figures.get(figId).getPosition()) - 1); |
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} else if (p.figures.get(figId).getPosition() >= p.startHome) { |
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preCalculated = p.figures.get(figId).getPosition() + dice; |
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}else { |
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preCalculated = (p.figures.get(figId).getPosition() + dice) % 40; |
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} |
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int kicked = 0; |
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for(Player currentPlayer : g.players) { |
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for(Figure currentFigure : currentPlayer.figures) { |
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if(currentFigure.getPosition() == preCalculated) { |
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currentFigure.setPosition(-1); |
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kicked = 1; |
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} |
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} |
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} |
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p.figures.get(figId).setPosition(preCalculated); |
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return kicked; |
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return preCalculated; |
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} |
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} |