Browse Source

Added some missing this ->

master
Lukas Reichwein 5 years ago
parent
commit
a6104aeea4
  1. 48
      Code/libraries/Joystick/Steuerung.cpp

48
Code/libraries/Joystick/Steuerung.cpp

@ -12,51 +12,55 @@ void Steuerung::mapReadingsToMatchPWMValues() {
} }
void Steuerung::applyPWMValuesDependingOnReadings() { void Steuerung::applyPWMValuesDependingOnReadings() {
if ((abs(this -> xValue) > (joystick -> spaceing)) || (abs(this -> yValue) > (joystick -> spaceing))) {
//TODO faktor für die Bedinungen um die abweichung von left zu right auszugleichen
//float leftFaktor = (left -> highestValue) / 255
//
//vorher aber testen ob nur die this -> vor left und right vergessen wurde.
if ((abs(this -> xValue) > (this -> joystick -> spaceing)) || (abs(this -> yValue) > (this -> joystick -> spaceing))) {
if (this -> yValue >= 0) { if (this -> yValue >= 0) {
if (this -> xValue >= 0) { if (this -> xValue >= 0) {
//+y , +x //+y , +x
(left -> PWMValue) = this -> yValue;
(right -> PWMValue) = (this -> yValue) - (this -> xValue);
(this -> left -> PWMValue) = this -> yValue;
(this -> right -> PWMValue) = (this -> yValue) - (this -> xValue);
if ((this -> xValue) >= (this -> yValue)) { if ((this -> xValue) >= (this -> yValue)) {
(left -> PWMValue) = left -> highestValue;
(right -> PWMValue) = right -> lowestValue;
(this -> left -> PWMValue) = this -> left -> highestValue;
(this -> right -> PWMValue) = this -> right -> lowestValue;
} }
} else { } else {
//+y , -x //+y , -x
(left -> PWMValue) = this -> yValue;
(right -> PWMValue) = (this -> yValue) + (this -> xValue);
(this -> left -> PWMValue) = this -> yValue;
(this -> right -> PWMValue) = (this -> yValue) + (this -> xValue);
if (abs(this -> xValue) >= (this -> yValue)) { if (abs(this -> xValue) >= (this -> yValue)) {
(left -> PWMValue) = left -> lowestValue;
(right -> PWMValue) = right -> highestValue;
(this -> left -> PWMValue) = this -> left -> lowestValue;
(this -> right -> PWMValue) = this -> right -> highestValue;
} }
} }
} else { } else {
if (this -> xValue >= 0) { if (this -> xValue >= 0) {
//-y , +x //-y , +x
(left -> PWMValue) = this -> yValue;
(right -> PWMValue) = (this -> yValue) + (this -> xValue);
(this -> left -> PWMValue) = this -> yValue;
(this -> right -> PWMValue) = (this -> yValue) + (this -> xValue);
if (this -> xValue >= abs(this -> yValue)) { if (this -> xValue >= abs(this -> yValue)) {
(left -> PWMValue) = left -> highestValue;
(right -> PWMValue) = right -> lowestValue;
(this -> left -> PWMValue) = this -> left -> highestValue;
(this -> right -> PWMValue) = this -> right -> lowestValue;
} }
} else { } else {
//-y , -x //-y , -x
(left -> PWMValue) = this -> yValue;
(right -> PWMValue) = (this -> yValue) - (this -> xValue);
(this -> left -> PWMValue) = this -> yValue;
(this -> right -> PWMValue) = (this -> yValue) - (this -> xValue);
if (abs(this -> xValue) >= abs(this -> yValue)) { if (abs(this -> xValue) >= abs(this -> yValue)) {
(left -> PWMValue) = left -> lowestValue;
(right -> PWMValue) = right -> highestValue;
(this -> left -> PWMValue) = this -> left -> lowestValue;
(this -> right -> PWMValue) = this -> right -> highestValue;
} }
} }
} }
if (abs(this -> xValue) < (joystick -> spaceing)) {
(left -> PWMValue) = this -> yValue;
(right -> PWMValue) = this -> yValue;
if (abs(this -> xValue) < (this -> joystick -> spaceing)) {
(this -> left -> PWMValue) = this -> yValue;
(this -> right -> PWMValue) = this -> yValue;
} }
} else { } else {
(left -> PWMValue) = 0;
(right -> PWMValue) = 0;
(this -> left -> PWMValue) = 0;
(this -> right -> PWMValue) = 0;
} }
} }

Loading…
Cancel
Save