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Spielschleife

remotes/origin/tictactoedev
Sabina Grisi 11 months ago
parent
commit
fecea11274
  1. 57
      src/TicTacToe.c

57
src/TicTacToe.c

@ -15,35 +15,38 @@ int main() {
drawBoard(pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9);
int in;
printf("Choose a number: ");
scanf("%d", &in);
printf("\n");
if (pos1 == in) {
pos1 = o;
} else if (pos2 == in) {
pos2 = o;
} else if (pos3 == in) {
pos3 = o;
} else if (pos4 == in) {
pos4 = o;
} else if (pos5 == in) {
pos5 = o;
} else if (pos6 == in) {
pos6 = o;
} else if (pos7 == in) {
pos7 = o;
} else if (pos8 == in) {
pos8 = o;
} else if (pos9 == in) {
pos9 = o;
} else {
printf("Not Available.");
// Spielschleife
for (int i = 0; i < 9; i++) {
int in;
printf("Choose a number: ");
scanf("%d", &in);
printf("\n");
if (pos1 == in) {
pos1 = o;
} else if (pos2 == in) {
pos2 = o;
} else if (pos3 == in) {
pos3 = o;
} else if (pos4 == in) {
pos4 = o;
} else if (pos5 == in) {
pos5 = o;
} else if (pos6 == in) {
pos6 = o;
} else if (pos7 == in) {
pos7 = o;
} else if (pos8 == in) {
pos8 = o;
} else if (pos9 == in) {
pos9 = o;
} else {
printf("Try again. ");
i--; // wiederholen
continue;
}
drawBoard(pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9);
}
drawBoard(pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9);
return 0;
}

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