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@ -11,8 +11,13 @@ int switchPlayer(int currentPlayer); |
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// Funktion, um zu prüfen, ob es einen Gewinner gibt |
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int checkForWin(int pos1, int pos2, int pos3, int pos4, int pos5, int pos6, int pos7, int pos8, int pos9, int currentPlayer); |
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// Funktion zur Anzeige von Nachrichten |
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void messages(int message, char player); |
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int main() { |
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messages(99, '\0'); |
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int pos1 = 1; |
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int pos2 = 2; |
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int pos3 = 3; |
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@ -29,7 +34,7 @@ int main() { |
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// Spielschleife |
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for (int i = 0; i < 9; i++) { |
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int in; |
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printf("Player %c, enter your move (1-9): ", (player == 10) ? 'X' : 'O'); |
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messages(4, (player == 10) ? 'X' : 'O'); |
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scanf("%d", &in); |
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printf("\n"); |
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@ -53,20 +58,15 @@ int main() { |
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} else if (pos9 == in) { |
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pos9 = player; |
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} else { |
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printf("Try again. "); |
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messages(0, (player == 10) ? 'X' : 'O'); |
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i--; // wiederholen |
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continue; |
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} |
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drawBoard(pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9); |
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if (checkForWin(pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9, player)) { |
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if(player == 10){ |
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printf("\nSpieler X hat gewonnen!\n\n"); |
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break; |
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}else{ |
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printf("\nSpieler O hat gewonnen!\n\n"); |
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break; |
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} |
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messages(player, '\0'); // Winner |
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break; |
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} |
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player = switchPlayer(player); |
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@ -189,4 +189,29 @@ int checkForWin(int pos1, int pos2, int pos3, int pos4, int pos5, int pos6, int |
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} else { |
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return 0; |
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} |
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} |
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void messages(int message, char player) { |
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switch (message) { |
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case 0: |
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printf("\nInvalid input. Please try again.\n"); |
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break; |
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case 10: |
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printf("\nPlayer X has won!\n\n"); |
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break; |
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case 11: |
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printf("\nPlayer O has won!\n\n"); |
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break; |
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case 4: |
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printf("\nPlayer %c, enter your move (1-9): ", player); |
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break; |
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case 99: |
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printf("\n\nWelcome to the TIC TAC TOE game!\n\nINSTRUCTIONS:\n"); |
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printf("Players take turns entering a number from 1 to 9 to mark their position on the board.\n"); |
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printf("Player 'X' begins first, and player 'O' second.\n"); |
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printf("The board looks like this: Start!\n\n"); |
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break; |
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default: |
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break; |
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} |
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} |