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#include "../src/arithmeticSubtraction.h"
#include "unity.h"
#include "limits.h"
void setUp(void) {
// set stuff up here
}
void tearDown(void) {
// clean stuff up here
}
void test_arithmeticSubtraction_subractionoftwonumbers(void) {
int expectedResult = 7;
int* result;
result = subtraction_integer(14, 7);
TEST_ASSERT_EQUAL_INT(expectedResult, *result);
}
void test_arithmeticSubtraction_subractionoftwonumberswithfloat(void) {
float expectedResult = 7;
float* result;
result = subtraction_float(14, 7);
TEST_ASSERT_EQUAL_FLOAT(expectedResult, *result);
}