#include "../src/logarithmicFunctions.h" #include "unity.h" #include "limits.h" void setUp(void) { // set stuff up here } void tearDown(void) { // clean stuff up here } void test_logarithmicFunctions_logarithmiccalculation(void){ double expectedResult = 3.000000; double* result; result = logarithm_two_integer(2,8); TEST_ASSERT_EQUAL_DOUBLE(expectedResult, *result); }