#include "../src/exponentials.h" #include "unity.h" #include "limits.h" void setUp(void) { // set stuff up here } void tearDown(void) { // clean stuff up here } void test_exponentials_calculatenumfrombaseandexponent(void) { double expectedResult = 32.000000; double* result; result = exponentials_double(2, 5); TEST_ASSERT_EQUAL_DOUBLE(expectedResult, *result); }