#include "unity.h"
#include "../src/arithmeticMultiplication_Double.h"
#include "limits.h"

void setUp(void) {

}

void tearDown(void) {

}

void test_arithmeticMultiplication_doubletimesdoubleequalsdouble(void) {
    double expectedResult = 10.0;
    double* result = multiplication_double(2.0, 5.0);
    TEST_ASSERT_EQUAL_DOUBLE(expectedResult, *result);

}