#include "../src/arithmeticMultiplication_Int.h"
#include "unity.h"
#include "limits.h"

void setUp(void) {
    // set stuff up here
}

void tearDown(void) {
    // clean stuff up here
}

void test_arithmeticMultiplication_numbertimesnumberequalsnumber(void) {
    int expectedResult = 10;
    int* result;
    result = multiplication_integer(2,5);
    TEST_ASSERT_EQUAL_INT(expectedResult, *result);
}