#include "../src/convert_time.h" #include "unity.h" #include "limits.h" void setUp(void) { // set stuff up here } void tearDown(void) { // clean stuff up here } void test_convert_time_sectomin(void){ double expectedResult = 1.0; double result; result = converter_sec_to_min(60.0); TEST_ASSERT_EQUAL_DOUBLE(expectedResult, result); } void test_convert_time_mintosec(void){ double expectedResult = 60.0; double result; result = converter_min_to_sec(1.0); TEST_ASSERT_EQUAL_DOUBLE(expectedResult, result); } void test_convert_time_hourtomin(void){ double expectedResult = 60.0; double result; result = converter_hour_to_min(1.0); TEST_ASSERT_EQUAL_DOUBLE(expectedResult, result); }