#include "../src/exponentials.h"
#include "unity.h"
#include "limits.h"

void setUp(void) {
    // set stuff up here
}

void tearDown(void) {
    // clean stuff up here
}

void test_exponentials_calculatenumfrombaseandexponent(void) {
    double expectedResult = 32.000000;
    double* result;
    result = exponentials_double(2, 5);
    TEST_ASSERT_EQUAL_DOUBLE(expectedResult, *result);
}