#include "unity.h" #include "../src/arithmeticMultiplication_Double.h" #include "limits.h" void setUp(void) { // set up code here } void tearDown(void) { // clean up code here } void test_arithmeticMultiplication_doubletimesdoubleequalsdouble(void) { double expectedResult = 10.0; double* result = multiplication_double(2.0, 5.0); TEST_ASSERT_EQUAL_DOUBLE(expectedResult, *result); }