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#include "../src/operationHandler.h" |
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#include "unity.h" |
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void setUp(void) { |
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// set stuff up here |
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} |
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void tearDown(void) { |
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// clean stuff up here |
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} |
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void test_operationHandler_truereturnvaluewithvalidinput(void) { |
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int expectedResult = 1; |
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int result1 = checkOperationInput(1); |
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int result2 = checkOperationInput(2); |
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int result3 = checkOperationInput(3); |
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int result4 = checkOperationInput(4); |
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TEST_ASSERT_EQUAL_INT(expectedResult, result1); |
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TEST_ASSERT_EQUAL_INT(expectedResult, result2); |
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TEST_ASSERT_EQUAL_INT(expectedResult, result3); |
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TEST_ASSERT_EQUAL_INT(expectedResult, result4); |
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} |
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void test_operationHandler_falsereturnvaluewithinvalidinput(void) { |
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int expectedResult = 0; |
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int result = checkOperationInput(8); |
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TEST_ASSERT_EQUAL_INT(expectedResult, result); |
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} |