@ -0,0 +1,18 @@
#include "../src/convert_time.h"
#include "unity.h"
#include "limits.h"
void setUp(void) {
// set stuff up here
}
void tearDown(void) {
// clean stuff up here
void test_convert_time_sectomin(void){
double expectedResult = 1.0;
double result;
result = converter_sec_to_min(60.0);
TEST_ASSERT_EQUAL_DOUBLE(expectedResult, result);