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#include "../src/operationHandler.h"
#include "unity.h"
void setUp(void) { // set stuff up here
}
void tearDown(void) { // clean stuff up here
}
void test_operationHandler_truereturnvaluewithvalidinput(void) { int expectedResult = 1; int result1 = checkOperationInput(1); int result2 = checkOperationInput(2); int result3 = checkOperationInput(3); int result4 = checkOperationInput(4); TEST_ASSERT_EQUAL_INT(expectedResult, result1); TEST_ASSERT_EQUAL_INT(expectedResult, result2); TEST_ASSERT_EQUAL_INT(expectedResult, result3); TEST_ASSERT_EQUAL_INT(expectedResult, result4); }
void test_operationHandler_falsereturnvaluewithinvalidinput(void) { int expectedResult = 0; int result = checkOperationInput(8); TEST_ASSERT_EQUAL_INT(expectedResult, result); }
void test_operationHandler_truereturnvaluewithformattedinput(void) { int expectedResult = 1; const char str[] = {'1', '4', ' ', '5', '6', '\0'}; int result = containsTwoNumbers(str); TEST_ASSERT_EQUAL_INT(expectedResult, result); }
void test_operationHandler_falsereturnvaluewithwronginput(void) { int expectedResult = 0; const char str[] = {'5', '6', '\0'}; int result = containsTwoNumbers(str); TEST_ASSERT_EQUAL_INT(expectedResult, result); }
void test_operationHandler_extractingFirstNumber(void) { int expectedResult = 48; char str[] = {'4', '8', ' ', '5', '\0'}; int result = extractFirstNumber(str); TEST_ASSERT_EQUAL_INT(expectedResult, result); }
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