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#include "labyrinth.h"
#include "global.h"
#include "stdio.h"
#include "stdlib.h"
void turn_direction_right(Direction *direction){
switch (*direction) {
case N:
*direction = E;
break;
case E:
*direction = S;
break;
case S:
*direction = W;
break;
case W:
*direction = N;
break;
}
}
void lab_move(unsigned short *x, unsigned short *y, Direction direction){
if (direction == N){
*x = 0;
return;
}
}