#include "labyrinth.h" #include "global.h" #include "stdio.h" #include "stdlib.h" void turn_direction_right(Direction *direction){ switch (*direction) { case N: *direction = E; break; case E: *direction = S; break; case S: *direction = W; break; case W: *direction = N; break; } } void lab_move(unsigned short *x, unsigned short *y, Direction direction){ if (direction == N){ *x = 0; return; } }