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refactoring: 4

remotes/origin/Lucas
Lucas Heil 11 months ago
parent
commit
61fcead70d
  1. 6
      src/main/c/sudoku.c

6
src/main/c/sudoku.c

@ -23,7 +23,7 @@ void Level_Pool(int difficulty);
void selectLevel(int grid[SIZE][SIZE]);
void initializeGrid(int grid[SIZE][SIZE]);
void create_playing_field(int grid[SIZE][SIZE], int difficulty, int level);
void turnFunction(int grid[SIZE][SIZE]);
void Player_actions_for_playing(int grid[SIZE][SIZE]);
void tipFunction(int grid[SIZE][SIZE]);
void inputFunction(int grid[SIZE][SIZE]);
void printGrid(int grid[SIZE][SIZE]);
@ -248,7 +248,7 @@ void Game_loop() {
if ((difficulty >= 1 && difficulty <= 3) && input[1] == '\0') {
Level_Pool(difficulty);
selectLevel(grid);
turnFunction(grid);
Player_actions_for_playing(grid);
} else {
printf("Invalid input. Please enter a number between 1 and 3.\n");
}
@ -316,7 +316,7 @@ void create_playing_field(int grid[SIZE][SIZE], int difficulty, int level) {
}
void turnFunction(int grid[SIZE][SIZE]) {
void Player_actions_for_playing(int grid[SIZE][SIZE]) {
while (1) {
printf("\nTurn function - Choose an action:\n");
printf("1. Tip function\n");

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