diff --git a/src/main/c/sudoku.c b/src/main/c/sudoku.c index 81849ef..969ecdd 100644 --- a/src/main/c/sudoku.c +++ b/src/main/c/sudoku.c @@ -24,7 +24,7 @@ void selectLevel(int grid[SIZE][SIZE]); void initializeGrid(int grid[SIZE][SIZE]); void create_playing_field(int grid[SIZE][SIZE], int difficulty, int level); void Player_actions_for_playing(int grid[SIZE][SIZE]); -void tipFunction(int grid[SIZE][SIZE]); +void giving_hints_to_player(int grid[SIZE][SIZE]); void inputFunction(int grid[SIZE][SIZE]); void printGrid(int grid[SIZE][SIZE]); void doneFunction(int grid[SIZE][SIZE]); @@ -319,7 +319,7 @@ void create_playing_field(int grid[SIZE][SIZE], int difficulty, int level) { void Player_actions_for_playing(int grid[SIZE][SIZE]) { while (1) { printf("\nTurn function - Choose an action:\n"); - printf("1. Tip function\n"); + printf("1. Hints\n"); printf("2. Input function\n"); printf("3. Print Sudoku grid\n"); printf("4. Done function\n"); @@ -343,7 +343,7 @@ void Player_actions_for_playing(int grid[SIZE][SIZE]) { switch (action) { case 1: - tipFunction(grid); + giving_hints_to_player(grid); break; case 2: inputFunction(grid); @@ -368,7 +368,7 @@ void Player_actions_for_playing(int grid[SIZE][SIZE]) { -void tipFunction(int grid[SIZE][SIZE]) { +void giving_hints_to_player(int grid[SIZE][SIZE]) { printf("\nTip function - Choose an option:\n"); printf("1. Set the user-specified cell to the right value\n"); printf("2. Set the user-specified 3x3 field to the right values\n");