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#include <stdbool.h>
#include <stdio.h>
#include "Moving.h"
#include "Schachbrett.h"
#include "Spieler.h"
bool king_alive(char** brett) {
bool white_king_found = false;
bool black_king_found = false;
for(int i = 0; i < 8; i++) {
for(int j = 0; j < 8; j++) {
if(brett[i][j] == 'K') {
white_king_found = true;
} else if(brett[i][j] == 'k') {
black_king_found = true;
}
}
}
return white_king_found && black_king_found;
}
void spiel(char** brett) {
if(king_alive(brett)) {
// spiel läuft noch
} else {
// Spielende
}
}
// Während der Laufzeit des Spiels neue Features hinzufügen