You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
125 lines
2.0 KiB
125 lines
2.0 KiB
#ifdef TEST
|
|
#include "unity.h"
|
|
#include "Schachbrett.h"
|
|
#include "Spieler.h"
|
|
#include "Turm.h"
|
|
#include <stdlib.h>
|
|
|
|
void setUp(void) {
|
|
}
|
|
|
|
void tearDown(void) {
|
|
}
|
|
|
|
void test_Turm_Y_Bewegung(void) {
|
|
|
|
char** brett = Schachbrett_erstellen();
|
|
int startX = 0;
|
|
int startY = 0;
|
|
int endX = 0;
|
|
int endY = 3;
|
|
Player player = PLAYER_WHITE;
|
|
|
|
|
|
TEST_ASSERT_NOT_NULL(brett);
|
|
|
|
brett[1][0] = ' ';
|
|
brett[2][0] = ' ';
|
|
brett[3][0] = ' ';
|
|
print_Schachfeld(brett);
|
|
|
|
|
|
TEST_ASSERT_TRUE(istzugerlaubt_Turm( brett, startX, startY, endX, endY, player));
|
|
|
|
|
|
for (int i = 0; i < 8; i++) {
|
|
free(brett[i]);
|
|
}
|
|
free(brett);
|
|
}
|
|
|
|
|
|
|
|
void test_Turm_X_Bewegung(void) {
|
|
|
|
char** brett = Schachbrett_erstellen();
|
|
int startX = 0;
|
|
int startY = 2;
|
|
int endX = 4;
|
|
int endY = 2;
|
|
Player player = PLAYER_WHITE;
|
|
|
|
|
|
TEST_ASSERT_NOT_NULL(brett);
|
|
|
|
brett[2][0] = 'R';
|
|
print_Schachfeld(brett);
|
|
|
|
|
|
TEST_ASSERT_TRUE(istzugerlaubt_Turm( brett, startX, startY, endX, endY, player));
|
|
|
|
|
|
for (int i = 0; i < 8; i++) {
|
|
free(brett[i]);
|
|
}
|
|
free(brett);
|
|
}
|
|
|
|
void test_Turm_negative_Y_Bewegung(void) {
|
|
|
|
char** brett = Schachbrett_erstellen();
|
|
int startX = 0;
|
|
int startY = 4;
|
|
int endX = 0;
|
|
int endY = 2;
|
|
Player player = PLAYER_WHITE;
|
|
|
|
|
|
TEST_ASSERT_NOT_NULL(brett);
|
|
|
|
brett[4][0] = 'r';
|
|
print_Schachfeld(brett);
|
|
|
|
|
|
TEST_ASSERT_TRUE(istzugerlaubt_Turm(brett, startX, startY, endX, endY, player));
|
|
|
|
|
|
for (int i = 0; i < 8; i++) {
|
|
free(brett[i]);
|
|
}
|
|
free(brett);
|
|
}
|
|
|
|
void test_Turm_Falsche_Bewegung(void) {
|
|
|
|
char** brett = Schachbrett_erstellen();
|
|
int startX = 0;
|
|
int startY = 0;
|
|
int endX = 1;
|
|
int endY = 3;
|
|
Player player = PLAYER_WHITE;
|
|
|
|
|
|
TEST_ASSERT_NOT_NULL(brett);
|
|
|
|
|
|
print_Schachfeld(brett);
|
|
|
|
|
|
TEST_ASSERT_FALSE(istzugerlaubt_Turm( brett, startX, startY, endX, endY, player));
|
|
|
|
|
|
for (int i = 0; i < 8; i++) {
|
|
free(brett[i]);
|
|
}
|
|
free(brett);
|
|
}
|
|
|
|
#endif // TEST
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|