You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
81 lines
1.4 KiB
81 lines
1.4 KiB
#ifdef TEST
|
|
#include "unity.h"
|
|
#include "Schachbrett.h"
|
|
#include "Spieler.h"
|
|
#include "Bauer.h"
|
|
#include <stdlib.h>
|
|
|
|
void setUp(void) {
|
|
}
|
|
|
|
void tearDown(void) {
|
|
}
|
|
|
|
void test_Bauer_X_Bewegung(void) {
|
|
|
|
char** brett = Schachbrett_erstellen();
|
|
int startX = 1;
|
|
int startY = 1;
|
|
int endX = 2;
|
|
int endY = 1;
|
|
Player player = PLAYER_WHITE;
|
|
|
|
|
|
TEST_ASSERT_NOT_NULL(brett);
|
|
|
|
|
|
TEST_ASSERT_FALSE(istzugerlaubt_Bauer( brett, startX, startY, endX, endY, player));
|
|
|
|
|
|
for (int i = 0; i < 8; i++) {
|
|
free(brett[i]);
|
|
}
|
|
free(brett);
|
|
}
|
|
|
|
|
|
void test_Bauer_Y_Bewegung(void) {
|
|
|
|
char** brett = Schachbrett_erstellen();
|
|
int startX = 1;
|
|
int startY = 1;
|
|
int endX = 1;
|
|
int endY = 2;
|
|
Player player = PLAYER_WHITE;
|
|
|
|
|
|
TEST_ASSERT_NOT_NULL(brett);
|
|
|
|
|
|
TEST_ASSERT_TRUE(istzugerlaubt_Bauer( brett, startX, startY, endX, endY, player));
|
|
|
|
|
|
for (int i = 0; i < 8; i++) {
|
|
free(brett[i]);
|
|
}
|
|
free(brett);
|
|
}
|
|
|
|
void test_Bauer_Start_Bewegung(void) {
|
|
|
|
char** brett = Schachbrett_erstellen();
|
|
int startX = 2;
|
|
int startY = 1;
|
|
int endX = 2;
|
|
int endY = 3;
|
|
Player player = PLAYER_WHITE;
|
|
|
|
|
|
TEST_ASSERT_NOT_NULL(brett);
|
|
|
|
|
|
TEST_ASSERT_TRUE(istzugerlaubt_Bauer( brett, startX, startY, endX, endY, player));
|
|
|
|
|
|
for (int i = 0; i < 8; i++) {
|
|
free(brett[i]);
|
|
}
|
|
free(brett);
|
|
}
|
|
|
|
#endif // TEST
|