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71 lines
1.1 KiB
71 lines
1.1 KiB
#ifdef TEST
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#include "unity.h"
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#include "Schachbrett.h"
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#include "Spieler.h"
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#include "Turm.h"
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#include <stdlib.h>
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void setUp(void) {
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}
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void tearDown(void) {
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}
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void test_Turm_Y_Bewegung(void) {
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char** brett = Schachbrett_erstellen();
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int startX = 0;
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int startY = 0;
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int endX = 0;
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int endY = 3;
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Player player = PLAYER_WHITE;
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TEST_ASSERT_NOT_NULL(brett);
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brett[1][0] = ' ';
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print_Schachfeld(brett);
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TEST_ASSERT_FALSE(istzugerlaubt_Turm( brett, startX, startY, endX, endY, player));
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for (int i = 0; i < 8; i++) {
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free(brett[i]);
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}
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free(brett);
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}
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void test_Turm_X_Bewegung(void) {
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char** brett = Schachbrett_erstellen();
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int startX = 0;
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int startY = 2;
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int endX = 4;
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int endY = 2;
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Player player = PLAYER_WHITE;
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TEST_ASSERT_NOT_NULL(brett);
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brett[2][0] = 'R';
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print_Schachfeld(brett);
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TEST_ASSERT_FALSE(istzugerlaubt_Turm( brett, startX, startY, endX, endY, player));
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for (int i = 0; i < 8; i++) {
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free(brett[i]);
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}
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free(brett);
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}
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#endif // TEST
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