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#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include "spieler.h"
#include "Moving.h"
#include "Bauer.h"
bool istzugerlaubt_Bauer(char** Brett, int startX, int startY, int endX, int endY, Player player) {
//Bauern ZUG und Funktionen
//Wichtig extra Funktion EN Passaut
//Wichtig Bauernumwandlung
if (player == PLAYER_WHITE){
if((startY + 1 == endY) && ((startX + 1 == endX) ||(startX - 1 == endY)) && ((Brett[endY][endX] == 'p') || (Brett[endY][endX] == 'n') || (Brett[endY][endX] == 'b') ||
(Brett[endY][endX] == 'q') || (Brett[endY][endX] == 'r')))
{
return true;
}
if(startX != endX){
return false;
}
if ((startY + 1 ) == endY|| ((startY == 1) && (startY + 2 == endY))){
return true;
}else {
return false;
}
}
else{
if((startY - 1 == endY) && ((startX + 1 == endX) ||(startX - 1 == endY)) && ((Brett[endY][endX] == 'P') || (Brett[endY][endX] == 'N') || (Brett[endY][endX] == 'B') ||
(Brett[endY][endX] == 'Q') || (Brett[endY][endX] == 'R')))
{
return true;
}
if(startX != endX){
return false;
}
if ((startY - 1 ) == endY|| ((startY == 6) && (startY - 2 == endY))){
return true;
}else {
return false;
}
}
return true;
}