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#ifdef TEST
#include "unity.h"
#include "schach.h"
void setUp(void)
{
}
void tearDown(void)
{
}
void test_print_Schachfeld(void){
/* arrange */
char expected = 'S';
int x = 8;
int y = 8;
/* act */
char** Spielfeld = create_Schachfeld(x, y);
/* assert */
TEST_ASSERT_EQUAL_CHAR(expected,Spielfeld[0][7]);
TEST_ASSERT_EQUAL_CHAR(expected,Spielfeld[1][0]);
}
#endif // TEST